Luigi\'s Mansion Encyrpted? by Zeek at 4:10 PM EDT on August 1, 2007
Before I begin, I must say I love your in_cube plugin. I use it constantly when ripping GC games and finding the soundtracks (and finding some beta songs on games :P).

Anyway, I've been wanting to get in on the LM soundtrack, but the only ones on the disc playable by your in_cube plugin are the two *.afc ones. There are other files in the audio directory in the form of *.aw files, which I'm guessing are archives. Are there any way these can be unlocked to gain access to the rest of the tracks? I know that sometime ago on here there was a topic concerning this and someone had one of these archives running (provided a download link) but they were corrupt, though Luigi's yells could be faintly heard (I don't recall the person who did it and I can't seem to find the topic again).

I hoping that these will be unencrypted at some point. I lack any tech/coding knowledge, so I can't really try myself.

(Should've noted the files I'm maily talking about are in the AudioRes/Banks directory)

edited 4:13 PM EDT August 1, 2007
by marioman at 4:37 PM EDT on August 1, 2007
UNKNOWNFILE was the one that was trying to decode them, and the discussion that I believe that you are referring to is located here.

I am not sure where this stands, but I would definitely like to have the Gameboy Horror theme without SE in it. (Actually I would like a GBS of it, but that probably won't happen.)

Hope that this is a help.

edited 4:37 PM EDT August 1, 2007
by Zeek at 5:14 PM EDT on August 1, 2007
Yes, that's the topic. Thanks for finding it.
by unknownfile at 10:47 PM EDT on August 1, 2007
Thank you for connecting using fuckin\' proxies.
by Zeek at 8:10 PM EDT on August 2, 2007
I'm sorry if the way I connect to the internet does some weird crap, but it is beyond my control.

In anycase, has progress been made on decoding these filetypes? That's all I'm curious to know.


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