Project. Milo .wav files by Puterboy1 at 11:23 AM EDT on April 28, 2023
I need to make these playable. Could take a look at them? You can download some samples here: https://zenhax.com/viewtopic.php?f=6&t=18312
by almendaz at 12:30 AM EDT on April 29, 2023
Try with this .txth :

###
codec = XMA2
channels = @0x1A:BE$2
sample_rate = @0x1C:BE$4
interleave = 2
start_offset = 4
num_samples = data_size
###

If they won't play, change codec to PCM16BE.

Else just trim first 4 bytes from each file.
Results

edited 12:39 AM EDT April 29, 2023
by Puterboy1 at 1:08 PM EDT on April 29, 2023
Thank you.
by Puterboy1 at 5:43 PM EDT on April 29, 2023
Either of them cannot play. Can you add this update to vgmstream?
by Puterboy1 at 5:45 PM EDT on April 29, 2023
And your samples cannot be played either.
by almendaz at 12:49 AM EDT on April 30, 2023
Strange...
vgmstream detects correct codec (XMA2) irrespective of extension. Just trimming first 4 bytes was the definitive solution, without needind the .txth.
by Puterboy1 at 1:06 PM EDT on April 30, 2023
Even so, have the VGMstream heads look at it and see if it can support the files in a future update.
by almendaz at 6:04 PM EDT on April 30, 2023
Try this:
Rename all of those trimmed ".wav" to ".xma2"
No need for the .txth.
by almendaz at 6:07 PM EDT on April 30, 2023
Strange...
vgmstream detects correct codec (XMA2) irrespective of extension. Just trimming first 4 bytes was the definitive solution, without needing the .txth.


Well...
I though that, in the past.
So, now I'm mistaken.
But I preferred the ".txth"-governed approach of playing sound files instead of modern (internal) vgmstream-mandated extension-based.
But some media players interferre with that, I reckon.
by Puterboy1 at 6:30 PM EDT on May 1, 2023
I tried renaming to xma2 to but they still won't play. Ask the moderators of vgmstream to support these files.
by almendaz at 10:36 PM EDT on May 1, 2023
What player are you using?
winamp (as I), foobar2000, xmplay, audacious
Did you install latest vgmstream libraries/plugins?
Besides, the renaming to .xma2 should apply to the trimmed .wav files I put in this link NOT the originals.

Ask the moderators of vgmstream to support these files.
They are supported, your setup/configuration must have something specific going on.
by Puterboy1 at 1:19 AM EDT on May 2, 2023
I use foobar2000 and the latest vgmstream is installed I think.
by almendaz at 1:19 AM EDT on May 3, 2023
Hello.

To test these ".wav" files I use latest v2.0 fb2k & latest vgmstream fb2k-component.

IMG
Open foobar2000 application. Go to File -> Preferences. At "Components" section, drag&drop the "foo_input_vgmstream.fb2k-component" file that was just downloaded. Accept the warning, press Apply then OK buttons & restart the application.

IMG
When you want to play those .wav files, vgmstream (or fb2k maybe) will protest.

IMG
So, the course of action is to rename those .wav to a format recognizable by vgmstream, in this case, .xma2 ...

IMG
... and thus the (internal) format is recognized allowing the files to play.

So, try to update your program (& component) version to latest (for both).

edited 1:24 AM EDT May 3, 2023
by Puterboy1 at 3:28 PM EDT on May 4, 2023
I tried following your instructions and it still doesn't work!! *bawls*
by Puterboy1 at 3:31 PM EDT on May 4, 2023
Would it be all right if I sent you all the sounds and you can put them up on www.sounds-resource.com for preservation?
by Puterboy1 at 3:38 PM EDT on May 4, 2023
How is it possible that your's work and mine don't?
by almendaz at 9:48 PM EDT on May 4, 2023
I tried following your instructions and it still doesn't work!! *bawls*
How is it possible that your's work and mine don't?
You're not alone sir, I'm baffled at your case too. Only vgmstream authors might answer your inquiry.

If I am to hypothetize on your case, it might be that there's another plugin, system-wide maybe, in your side that interferes with vgmstream.
by almendaz at 9:49 PM EDT on May 4, 2023
Would it be all right if I sent you all the sounds and you can put them up on www.sounds-resource.com for preservation?

I'll share the transcoded WAV's instead.
by almendaz at 10:13 PM EDT on May 4, 2023
Here are the transcoded WAV's.

edited 10:14 PM EDT May 4, 2023
by Puterboy1 at 12:20 PM EDT on May 5, 2023
I found another way. I used Ravioli Explorer to remove the .xma files.
by almendaz at 10:43 PM EDT on May 6, 2023
Thank you. Another tool for our arsenal :)9
Have you uploaded sounds to The sounds-resource yet ?
by Puterboy1 at 2:38 AM EDT on May 7, 2023
Better yet, I’ll keep them for my projects.


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