I think they contain instrument samples for sequenced music and wave sounds and someone looked at the one from smash bros. brawl and found names of missing music(including starman, hammer theme and the final smash music)
http://smashboards.com/showthread.php?t=143424
I guess it is probably using some arc decompression like in the cube times and looking at it with an hex editor it seems uses a SYMB chunk with file pointers of 4 bytes long(pointing to an ascci string), but i'm not very good at ripping
also I keep finding RWSD chunks with DATA chunks afterwards a lot in brawl. I guess these are the sound files. I could try making a small ripper that looks for this chunk.....
Chunks I find: RSAR (start) SYMB (symbol table) FILE RBNK DATA RWSD WAVE LABL INFO edited 6:39 AM EST February 10, 2008
edited 6:50 AM EST February 10, 2008
edited 6:52 AM EST February 10, 2008
SUper Smash Bros Brawl & BRSAR... by celebi23 at 12:24 PM EST on February 10, 2008
So apparently, the 40ish missing tracks from the SSBB OST is in a 99.2MB called "smashbros_sound.brsar" Here's a list of all the audio files within this file http://forums.ffshrine.org/showpost.php?p=990274&postcount=2266 & a list of the tracks "missing" from the normal OST from the game http://forums.ffshrine.org/showpost.php?p=990335&postcount=2272
Here's the BRSAR file from SSBB
http://www.mediafire.com/?2ztyyiaelxs
SUper Smash Bros Brawl & BRSAR... by celebi23 at 12:24 PM EST on February 10, 2008
So apparently, the 40ish missing tracks from the SSBB OST is in a 99.2MB called "smashbros_sound.brsar" Here's a list of all the audio files within this file http://forums.ffshrine.org/showpost.php?p=990274&postcount=2266 & a list of the tracks "missing" from the normal OST from the game http://forums.ffshrine.org/showpost.php?p=990335&postcount=2272
DAMMIT http://www.youtube.com/watch?v=CNJZXlhHKUE The R/G/B/Y Credits theme is on the disc somewhere & is played in the Wifi Waiting room instead of "X07 - Smash Bros Brawl - WiFi Waiting Room" as well as a different version of the meta knight theme than was on the OST
Yeah, I don't believe there are any streams in the .brsar. There are the simple sounds that brsar_unpack handles, and sequences (which includes stuff like the codec messages, as well as sequenced music), but every proper stream is external. There aren't even any references to file names that don't exist, the nonexistent streams all point at 000.brstm.
Whats with the 0.brstm..silence... like to stop sound so new music can start.. just curious :) So the missing music and sounds are in the brsar which contains sounds/samples etc.. which are sequenced.?hmm
It's just a dummy file so the game doesn't crash, I assume. The missing music is almost all simply not in the game. There may be a few sequenced songs, but very few, and they're not the cool things, all the interesting music is streamed.
the brsar unpacker is still working partially and you should be lucky if it extracts anything at all. But my question is where is a wad extractor so i can extract the wiiware games?
The extractors for virtual console work for all wiiware games, except the pokemon ranch one. The brsar file in there seems also to have some sort of zip-like format around it too.
edit: i got the music from lostwind. It's packed inside a big file with ogg files. http://www.megaupload.com/nl/?d=5UOGNEZF if i use an ogg scanner i can find 41 ogg files, but if i read it in a hex editor there should be more than 41 audio files in it.