The hcs project list by hcs at 3:52 AM EDT on March 10, 2008
Here's the hcs project list
or: What's on my mind
or: Why hcs isn't working on what you want

Things I'm working on:

vgmstream - a moderately ambitious project to play streamed audio better than in_cube which no one is helping me with yet...
brsar_unpack - a half-useful .brsar unpacker, needs more useful
lafs - a half-useful .afs unpacker
alt-n64dev - trying to get this into a more useful and clean state, specifically getting a usable gsupload
school - a light, but nontrivial, courseload for my last semester
work - preparations for my first real job, including moving halfway across the country
straightening shit up - my room, my computer, etc.

Things I really want to work on (from time to time includes the above):

sdat tool - sdat extraction that doesn't suck
Escape from Pong 2 - a game I'm trying to write (game design, code, graphics, music)
SNES emu for N64 - I must do this.
minimal input programming language for portable devices - if you suggest Brainfuck you don't get what I mean, but I haven't arrived at exactly what I mean either...
rockbox - wikipedia viewer needs a lot of work, as does gbs player and the broken playback engine
gekko - we gotta get GC audio emulation working
SNES development - bought a backup system, haven't written a damned thing for it
Lookfar - Distant Planets Java port less than halfway done

and this is why I always feel busy and/or guilty about both not doing stuff and doing stuff.

edited 3:55 AM EDT March 10, 2008

A bonus seasonal project that should be done soon:
- Taxes!

edited 4:07 AM EDT March 10, 2008

Oh, and how could I forget:
The Mushroom Wars - a sci-fi comedy universe I work on with a friend, currently home to one novella-length story (which needs to be proofread one more time and then spammed to publishers), a longer work in progress, and a fairly vast storyline yet to be developed.

edited 9:14 AM EDT March 10, 2008
by PokeParadox at 8:14 AM EDT on March 10, 2008
Yes, that's certainly plenty to be getting on with!
Regarding vgmstream, what do you need help with? I'm not sure if there's anything I could do that you couldn't do better... :P
by hcs at 8:47 AM EDT on March 10, 2008
Well, I'd like some help implementing formats. Now that most of the decoding stuff is in place it should be possible to just add new metadata types. But I know things aren't really well-documented enough to make it clear how this can be done. And you're right: while I'm sure others could do just fine, or better, I probably wouldn't be happy with it anyway. That's why I need to document things better to make it clear how I expect things to be done, so others can just fill in the blanks.
Mushroom Wars, what? by Yoshinkeru at 7:30 PM EDT on March 12, 2008
When I follow the "Mushroom Wars" link, it takes me to "Cantspell’s Olde Fashund Soupe Phaktorie®"?!?! Is...this supposed to happen, hcs?
by hcs at 8:36 PM EDT on March 12, 2008
Yes.
by KungFuFurby at 3:45 PM EDT on March 14, 2008
Famitracker can help you with making NES music, however I'm a Mac user, not a Windows user.

I could make SNES music, but I make them in a tracker format to convert them to SPC. I make them in Schism Tracker. XMSNES will help with musical conversions, although my format is currently not supported. That would be IT.
by hcs at 4:01 PM EDT on March 14, 2008
I'm writing my own synthesis engine for it. It's similar to NES pAPU because I like it, I know how it works, and it is easy to simulate.

edited 4:14 PM EDT March 14, 2008


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