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XMA Quality with Towav by Mygoshi at 1:12 PM EDT on March 21, 2016
why the quality of XMA is always bad with Towav?? I mean, the XMA converted sounds like 128 kbps MP3 tracks...
by AnonRunzes at 2:42 PM EDT on March 21, 2016
Because XMA was based on the lossy WMA format.
Microsoft shilled this lame format(not XMA) as something that would surpass most audio formats(even MP3), and the result was nothing but disaster out of boasting the format(resulting in many WMA variants being developed, including the format itself) - and thus, XMA was born when Microsoft thought it was a good idea to make a WMA variant on their game console. Therefore it's lossy and compressed.
You can also decode XMA files with ffmpeg as well.

edited 2:46 PM EDT March 21, 2016
by kode54 at 3:09 PM EDT on March 21, 2016
For instance, the Windows version of Terraria uses 48kbps WMAv2 audio for its music.

The only way to get decent music from the Windows version is to steal the music package from the Mac version, which uses MS ADPCM for the audio, which is considerably higher quality.

The Linux version uses high quality audio as well, but the audio pack isn't compatible with XNA. Possibly because they may be using Ogg Vorbis there?
by Mygoshi at 1:50 PM EDT on March 22, 2016
https://www.youtube.com/watch?v=bwyYl8jEKyc

You know, this little noise or ... bad quality with saxophone instrument.. I don't know how to explain...
by Mygoshi at 9:28 AM EDT on May 28, 2016
How can I use ffmpeg? (with Foobar2000) because I have just the source.
by AnonRunzes at 3:01 PM EDT on May 28, 2016
@Mygoshi - If you just have the source, then compile it.
Otherwise, get the lastest build from here.

But if you want to know how exactly you are going to convert that .xma, then here are the exact parameters:

"ffmpeg -i [input file].[input format] [output file].wav"

See?
by Mygoshi at 9:38 AM EDT on May 29, 2016
Ok, it works, but how to improve the quality to remove the artifact ?
by AnonRunzes at 12:23 PM EDT on May 29, 2016
@Mygoshi - I don't know, just use some audio editing program or something.
Otherwise you can check out the ffmpeg documentation pages.
by kode54 at 7:22 PM EDT on May 29, 2016
You can't remove the artifacts. They're a permanent result of the compression. It's like trying to recover the original CD from a low quality MP3 rip.
by Mygoshi at 1:03 AM EDT on May 30, 2016
But I found how to remove the noise of XMA, you just have to use ffmpeg to convert into 320k WMA, and it works.

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