Final Fantasy Tactics A2 weird IMA ADPCM
by
bnnm
at 5:58 AM EDT on July 8, 2017
Doing some tests I noticed FFTA2 decoded waveform is weird. It sounds ok enough tho.
I'm guessing the IMA ADPCM used isn't decoded properly (variation?). Any ideas about what could be happening?
(above: STRM version, below: OST version)
edited 6:04 AM EDT July 8, 2017
by
bxaimc
at 12:21 PM EDT on July 9, 2017
I thought it was fixed at one point. Something probably broke it again.
EDIT: Never mind, I was thinking about the short block issue.
It might just sound that bad in-game. It's been years since I played FFTA2 on actual hardware.
edited 4:12 PM EDT July 9, 2017
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