[Resident Evil 5] - Convert .FWSE sound effects to .WAV by Amy at 4:53 PM EDT on April 30, 2018
Hello everyone!
I have a question, is there any tool capable of converting .FWSE format files to .WAV from Resident Evil 5?
I have looked everywhere into it but I can't seem to find any. I am also 0% skilled with coding so writing a tool myself would be nearly impossible (trust me, I tried coding a calculator in C++ once and I got a headache after 4 hours of trying).
If somebody can pull this off. It's super appreciated.
I've been told that the FWSE files are in some form of "IMA ADPCM" (Probably a Capcom format variation?) and that they'd be easy for a coder to make an encoder/decoder (or converter) program for.
Yeah for PC. This is for Resident Evil 5 Gold Edition on Steam
EDIT: I want to clarify something. If there is priority between encoding and decoding....it would be more priority on encoding (conversion of .WAV to .FWSE instead of the other way around).
The reason why is since we are already able to convert from the files of the Xbox 360 version of the game to .WAV format to hear what they sound like. Thus we can identify the FWSE files with the XNA files from the Xbox 360 game as reference.
We just can't convert back to FWSE for the PC files, so an encoder for .WAV back to .FWSE is more crucial. However if we can achieve, both an encoder and a decoder then kudos!