102 Dalmatians (PS1) by jeangene91 at 11:58 AM EDT on November 3, 2018
Trying to get audio from this game is a mixed bag. Scanning the .PKG file using PSound gives one-note samples, indicating that the music is sequenced (highly likely). However, using aluigi's quickBMS script (written for the PC version) creates horribly garbled .dat files that sound like the music tracks, which would imply that the music still could be streamed.
edited 11:59 AM EDT November 3, 2018
by Squaresoft74 at 3:23 PM EDT on November 3, 2018
At first look it's sequenced music and uses the standard SEQ/VAB format.
From what I understand, CrashEdit is a program that can view game assets in PS1 Crash Bandicoot games. I haven't done much research, but I think the music could be output and I thought it could be applied to this game, as well.
In any case, is a PSF rip likely?
edited 10:14 PM EST November 7, 2018
by Squaresoft74 at 10:21 PM EST on November 7, 2018