Request: Resident Evil 2 (Dreamcast) by Pixel_Crusher at 6:06 PM EDT on September 21, 2024
Hello!
If possible, I'd like to request an audio rip of Resident Evil 2 for the Dreamcast (I believe the music must have been encoded in ADX, similarly to RE3 and Code Veronica on the same platform).
by Kirishima at 12:39 PM EDT on September 28, 2024
It uses a modified DC sequence format with a possibly custom adpcm format for all the instruments and sfx files. I would guess the files relevent for for creating dsf's out of this would be in the midi and tone dat files, although I can't be certain because I could never get any non static sound out of any of the files.
The sequences and other files aren't modified and seemingly no custom formats are used, it's just that most files are compressed with the same ADT compression as other assets.
The game uses the usual MPB, MSB and OSB files for music and SFX (except a few sounds that use WAV).
All the files I've found (except voices, oops), I have put at https://darkok.xyz/dc/re2d1snd.7z. These come from disc 1, but I wouldn't think disc 2 to be different.
I'm yet to make a DSF set out of these.
For now if you want to extract just SFX (albeit without effects), you could use the OSB tools from https://github.com/dakrk/manatools. You may have to manually fiddle with sample rate after export, though.
That makes sense. I was assuming modified just from a quick glance in a hex editor and comparison with other msb files I had sitting around from another capcom game.