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by Layer at 11:55 AM EDT on June 23, 2011
Sorry for my noob message above.

1/ About the CVM image, extract the content with Dragon Unpacker

2/ In fact files are AT3, use Quickbms with this bms script to convert AT3 to AA3+ :

idstring "RIFF"
get SIZE asize
if SIZE == 0
cleanexit
endif
goto 0x14
get CODEC short
if CODEC == 624
cleanexit
endif
goto 0x3c
get INFO long
FindLoc SIZE string "data" 0 ""
math SIZE += 4
goto SIZE
get SIZE long
savepos DATA
set MEMORY_FILE binary "\x65\x61\x33\x3\x0\x0\x0\x0\x7\x76\x47\x45\x4f\x42\x00\x00\x01\xc6\x00\x00\x02\x62\x69\x6e\x61\x72\x79\x00\x00\x00\x00\x4f\x00\x4d\x00\x47\x00\x5f\x00\x4c\x00\x53\x00\x49\x00\x00\x00\x01\x00\x40\x00\xdc\x00\x70\x00\x08\x00\x00\x00\x00\x00\x00\x4b\x45\x59\x52\x49\x4e\x47"
putVarChr MEMORY_FILE 0x400 0x1334145 long
putVarChr MEMORY_FILE 0x404 0xffff6000 long
putVarChr MEMORY_FILE 0x420 INFO long
get FIRST long
putVarChr MEMORY_FILE 0x460 FIRST long
math DATA += 4
math SIZE -= 4
append
log MEMORY_FILE DATA SIZE
append
get NAME basename
string NAME += ".aa3"
math SIZE += 0x460
log NAME 0 SIZE MEMORY_FILE

goto 0x5c
getdstring CUE 4
if CUE == "smpl"
get NAME basename
string NAME += ".smpl"
log NAME 0x5c 0x44
endif
goto 0x58
getdstring CUE 4
if CUE == "smpl"
get NAME basename
string NAME += ".smpl"
log NAME 0x58 0x44
endif
goto 0x44
getdstring CUE 4
if CUE == "smpl"
get NAME basename
string NAME += ".smpl"
log NAME 0x58 0x44
endif
goto 0x48
getdstring CUE 4
if CUE == "smpl"
get NAME basename
string NAME += ".smpl"
log NAME 0x58 0x44
endif

3/ When you will get aa3 files, open them with soundforge and convert them like you want : wav, mp3, ogg...

edited 12:01 PM EDT June 23, 2011
by bxaimc at 5:26 PM EDT on June 23, 2011
CVM -> FPAC -> AT3

edited 5:42 PM EDT June 23, 2011
by bxaimc at 6:20 PM EDT on June 23, 2011
And now, as I promised, on tracker:

BlazBlue - Continuum Shift II (2011)(Arc System Works)[PSP][ATRAC3plus][AT3 - OMA]
by kenshiro at 8:29 PM EDT on June 23, 2011
@Layer first of all thanks a lot for your guide. Without your help I would not have gone so far to rip the game.
I was finally able to open the .CVM file with dragon unpacker and and extract all the 92 audio files found in wav format, these files as you know are in reality AT3 files.

I also was able to convert one AT3 file into AA3 with quickbms and the appropriate script you give me and then convert it with sound forge.
As quickbms treats file one by one (sorry, I am maybe messing something but I didn't find how to select multiple files, any suggestion is welcome), I search another way to go faster.

I also tried the AT3 decoder on PSP, works well but was very slow to convert files.
I finally find HI-MD Renderer which can directly convert AT3 files into WAV, OGG, MP3.. and has batch process to select and convert multiple files at once. Very good tool.
Don't hesitate to do any comments about this method.

@bxmaic, thanks for your replies I really appreciate.
What do tou mean by "CVM -> FPAC -> AT3", what's FPAC? What was your process to do the rip?

Thanks again.





by snakemeat at 9:30 PM EDT on June 23, 2011
To batch convert your stuff using QuickBMS, put this command in a .bat file:

for %%a in (*.at3) do @quickbms.exe at3_to_aa3.bms %%a .

The last period is important, not part of a sentence. Of course replace "at3_to_aa3.bms" with whatever script you are using as well.
by kenshiro at 11:30 PM EDT on June 23, 2011
Thanks for your help, I tested your batch but it was not complete. I tried this one and it works:

for %%a in (*.at3) DO quickbms.exe -o script.bms "%%a" "%CD%"
Batch from Alpha23

*.at3 have to be replaced with the extension needed and script.bms replaced with the name of the script used.

Anyway thank you snakemeat, you gave me the solution.


edited 11:52 PM EDT June 23, 2011
by Layer at 3:04 AM EDT on June 24, 2011
@Kenishiro :

No need of batch.
Quickbms can select multi-files at the same time : When it asks to select the file to open you can select numerous files at the same time, then select the directory to extract them and it will be done.
by kenshiro at 5:00 PM EDT on June 24, 2011
I'll still continue to use the batch above.
Thank you all for your help, it was very useful.

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