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by Franpa at 7:03 AM EDT on July 2, 2011
You know how the author of the NSF version is wondering why they used more channels then the NES could handle? Capcom may have taken into account special audio chips like what the Japanese Castlevania game used. Pretty sad such a chip could never work on a NES due to the NES design lacking the necessary pins in the cartridge slot.

edited 7:03 AM EDT July 2, 2011

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