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by blackhand1001 at 2:57 PM EDT on May 8, 2013
It might not work for all games but it clearly worked for banjo kazooie and banjo tooie.
by dj4uk6cjm at 4:35 PM EDT on May 8, 2013
What hex editor did you use? Does it matter which one you use? I tried looking for midis in the sm64 rom with hxd but couldn't find anything, same thing with the old n64 version of vgmtrans. :(
by Yoshinkeru at 8:25 PM EDT on May 8, 2013
Actually...I care, too. Not only would it be nice to turn off the background noise like Ultimate Koopa suggests, but I'd also like it as a way to listen to individual instruments for easier sequencing (as an alternative to waiting for the specific ROM to be supported in the USF to MIDI tool).
by TheUltimateKoopa at 7:07 PM EDT on May 9, 2013
From memory, you need to put the "USFLib" file (Not the USF file) in a hex editor. Which hex editor, doesn't matter. If it's a hex editor it's a hex editor, AFAIK.
by SubDrag at 8:55 PM EDT on May 9, 2013
If the background noise is made from midis, use the n64 midi tool. Set the midis to just one track that just ends. Replace, and then USF it.
by TheUltimateKoopa at 3:00 PM EDT on May 10, 2013
Two questions...
What do you mean by "one track that just ends"?
How do you "replace" and "USF" it?
by SubDrag at 6:25 PM EDT on May 10, 2013
Find the right midi, then null out one of the midi tracks (replace a command with FF2F)
by TheUltimateKoopa at 8:37 PM EDT on May 10, 2013
So, you mean in N64MIDITool, find, for example, the MIDI for Freezeezy Peak, and null out the track that contains the wind sounds?
by SubDrag at 1:10 AM EDT on May 11, 2013
Yeah, you can just change the track pointer to 00000000 I realized once you identify it in the midi, then reinject.
by TheUltimateKoopa at 2:22 PM EDT on May 11, 2013
If you've had an accident at work, you may be entitled to compensation. Call HCS, the Honorable Compensation Society, now.

Well at least I make more sense than most spambots.

Anyway, I'm not trying to be annoying, but, looking at the MIDIs, for example, Ticker's Tower from Mumbo's Mountain, it's called
"Banjo-Kazooie (U) (V1.0) 0000001A 00D38B20.mid"
Now, I'm assuming the 0000001A is just some kind of ID, but is 00D38B20 the address?

So if I was looking for Freezeezy Peak, would I be looking from address 00D2A4E0?
And how do I know what/where the track pointer is? Or am I not making sense?

Wait, the USFLib only goes up to 000ECEBB.

What the fuck am I doing. All you say it change this to that... I'm not a fucking nerd. Try not just treating me like I know even a single thing about hex editing?

edited 2:51 PM EDT May 11, 2013

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