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by Kirishima at 6:36 PM EST on January 8, 2014
I had a strange issue when making several psfs consecutively... a file that was supposed to be around 60kbs ballooned to 150 or something around there. Anyone else have this problem?
by MarkGrass at 5:26 PM EST on January 31, 2014
Noted.

I probably forgot to delete a buffer, or something.
by Kirishima at 9:29 PM EST on January 31, 2014
Also, when I set the psf to loop/play once, seeking in the file becomes really slow. Probably a problem with the driver and not the utility.

edited 9:29 PM EST January 31, 2014
by MarkGrass at 2:25 PM EST on February 3, 2014
If the user specifies that the track will not loop, a special function is activated which determines when the track has completed and proceeds to auto-stop playback; the function's activation requires more CPU power, thus causing the seek ability to be bugged/slow.

There are several ways to fix this old issue... I'll get around to it.
by MarkGrass at 2:49 PM EDT on June 8, 2014
I found a simple solution to fix the problem of sample extraction from VAB.

Instead of using waveform output (*.wav), I am now using proprietary Sony output (*.vag). Each sample from a VAB archive file can now be output to VAG with proper frequency settings.

The VAG streams work very well with vgmstream, and can be used to produce proper waveform audio.

I am still using a reverse-engineered function from the SDK for this process - SsPitchFromNote().

I should have a new version of this utility sometime soon-ish.
by Nisto at 11:47 PM EDT on June 8, 2014
Nice
by MarkGrass at 12:26 AM EDT on June 14, 2014
...more good news:

I successfully added stream support to my Generic PSF Driver... rather, I actually finished it. I started to add it sometime a couple years ago, just never got around to completing it.

You can download a sample, here: Download

The stream-type can be either raw PSone ADPCM, either with or without VAG Header, and must be 0x001D0000 bytes, or less (that's nearly 2mb).
by bobbyK at 5:19 PM EDT on June 15, 2014
Hi, is there a way for you to create something that can mute psf channels or instruments? Would be very useful for me. Thanks!
by MarkGrass at 12:35 AM EDT on June 16, 2014
Yeah, I can do that, was even considering it already... and have already tested and confirmed it to work like a charm.

The only downside is that samples must be muted via my GenPSF application or PSF-o-Cycle before playback.

It would be especially nice if plugins supported this feature in real-time (hint, hint, Kode :P).

edited 12:39 AM EDT June 16, 2014
wow! by bobbyK at 3:16 AM EDT on June 16, 2014
That is very nice, will you be able to upload that new version with the channel muting feature, would be awesome! :D Thanks a ton man, appreciate people who can code programs :)

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