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- by Ghignarda at 11:23 AM EDT on June 26, 2016
- Talking of organs, there's this lead synth used in TTYD (talking particularly in the Bowser Boss theme and the Curse of The Black Chest) that I'd love to know the origins of. I don't know if it really is based on an organ or not, has anybody ever heard of something similar?
- by Benjamin at 2:23 PM EDT on June 26, 2016
- One of the composers of TTYD has a Twitter.
https://twitter.com/yoshitohirano
Maybe somebody who knows enough Japanese might be able to ask him what sounds were used, though I don't know which songs were composed by whom.
- by dj4uk6cjm at 2:53 PM EDT on June 26, 2016
- Are the choirs that play in the main theme of mario & sonic at the rio olympic games live? They sound too real.
- by XaikuTheMaverickHunter at 9:45 PM EDT on June 26, 2016
- I'm almost beginning to wonder why I even bothered asking for help with finding the sound libraries for the PS1 Mega Man X games... I understand that there are multiple projects going on, but could someone please help me out here? I've made at least one update so far. I've also been trying (and for the most part, failing) to find sound libraries used in the Zero and ZX games. Are the people here just not interested?
- by punk7890-2 at 10:52 PM EDT on June 26, 2016
- It's not that nobody is interested, its that nobody knows, hence they aren't replying. I wouldn't expect a bunch of users saying "Sorry, I don't know" a bunch of times repeated. I've already listened to a few tracks before and do not know.
- by peronmls at 11:23 PM EDT on June 26, 2016
- @XaikuTheMaverickHunter
I mentioned MegaMan Zero samples somewhere back in this thread. Check the CDDA version Sounds Goods "Methods of Mayhem".
edited 11:24 PM EDT June 26, 2016
- Accordion by G-Boy at 5:58 AM EDT on June 27, 2016
- Does anyone know which sound library the accordion sample used in Ocarina of Time and Majora's Mask came from?
Examples: https://www.youtube.com/watch?v=TkYEJXN2QWk
https://www.youtube.com/watch?v=eoBWdobu32I
- by XaikuTheMaverickHunter at 11:35 AM EDT on June 27, 2016
- @punk7890-2
I'll repost the updated stuff by quoting myself, at least.
"I actually found some of the samples used in this piece, the most of the percussion appears to come from Roland products. In particular, the snare comes from the L-CDX-01 sample library for the Roland S760.
https://www.dropbox.com/s/ja968nfmdv9xqwx/SNR_Verby%20Sn%201S.sf2?dl=0
https://www.dropbox.com/s/2vubhdgpwa1fbdz/REQUIEM_POWER_Dr.wav?dl=0
The second dropbox link from the bottom has an attempted recreation of the drum track, but the jingle bell sound is off.
All other sounds come from the Roland Super JV/XP products. The bass is part of the internal sound library, labled as "PR-B: 009 Pick Bass".
https://www.dropbox.com/s/uh0qlmwrl0dtfc2/REQUIEM_BASS.wav?dl=0
The rest of the sounds were found in the SR-JV80-04 library, and the names of the audio files contain the names of the patches used.
https://www.dropbox.com/s/m9y7kis6pftrzu5/REQUIEM_BIG_LFO_SWEEP.wav?dl=0
https://www.dropbox.com/s/787u2jd30rshhv6/REQUIEM_D50_ORGAN_2.wav?dl=0
Just ignore the whole "REQUIEM" thing. That was a title I came up with for the song."
- by punk7890-2 at 4:49 PM EDT on June 27, 2016
- @G-Boy That's one of the samples I'm missing as well, among others.
@XaikuTheMaverickHunter I'd imagine most of the other sounds come from JV products as well. Try searching for demos on YouTube.
- Dragon Quest by Control at 10:30 AM EDT on June 28, 2016
- I'm really curious what soundfont Koichi Sugiyama has been using since 2011 game Slime MoriMori 3 (Rocket Slime 3DS). DQ Heroes, mobile ports for I-VII, DQX expansions, and 3DS games use the same soundfont/software. I love the harp sound from this one.
Here's a few examples
https://www.youtube.com/watch?v=B5lqy2dBw_g&list=PLj6tskM7H3OJiqSZZcrv5u45yIuTypXdf&index=52
https://www.youtube.com/watch?v=RbFb2H3I0Uc
https://www.youtube.com/watch?v=W4ROyE_eZkA&index=27&list=PLj6tskM7H3OJiqSZZcrv5u45yIuTypXdf
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