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gax is tedious as all hell to rip by unknownfile at 10:16 PM EST on January 2, 2009
Oh hi guys, Iridion II is up in the usual place(s). I know there's a dynamic track but I don't care about it. Just enjoy the rip, because I tagged this one for you.
by wolupgm6 at 10:18 PM EST on January 2, 2009
thanks uf
by unknownfile at 11:26 PM EST on January 3, 2009
Two more sets up: Denki Blocks and Spyro Eternal Night.
by wolupgm6 at 12:20 AM EST on January 4, 2009
UF, you are on fire!
non gsf rip by unknownfile at 3:21 AM EST on January 4, 2009
Here's a KSS rip of the Gradius 2 beta. Couldn't find a rip of it so here you go.
by Lunar at 5:34 AM EST on January 8, 2009
although the Wetrix set was posted on the Zelda thread initially, i figure it makes more sense to post this here:

http://www.shakal.net/lunar/temp/wetrixtagstimes.rar - Wetrix USF set with tags+times, ready to be put up.

I've got Let's Smash/Centre Court Tennis completely tagged and timed based on midis i ripped outta VGMTrans, so i'd be able to fully tag that just as soon as it gets ripped. *nudge*! i could probably do F-Zero X expansion kit in a flash too.

edited 5:46 AM EST January 8, 2009
by VGSB at 10:34 PM EST on January 8, 2009
The Rainbow Road song from the Expansion Kit is pretty cool. Any chance you could also do Talent Studio as well? "Po Pi Pa Pi" kicks major ass. It's on the Luigi B-Side album.
by Jackster at 1:53 AM EST on January 9, 2009
I have two GSF requests.

Hamtaro: Rainbow Rescue
Hamtaro: Ham-Ham Games
by SmartOne at 4:13 AM EST on January 9, 2009
Donkey Kong Country 3 GSF would be great because it has brand new great music for the GBA! Yay!

One and two also probably have a few original tracks.
by unknownfile at 9:26 AM EST on January 9, 2009
will do the donkey kong games tonight, i already have some rip notes done for donkey kong country 1, but have some mathematicals to do first.

all the rareware games i've ripped used a very simple vblank based driver, where you write a 32-bit value somewhere in the 0x3000000 range and something plays. it is always set to 0xffffffff when waiting for a command.

i am going to need to redo the existing rips to get rid of the squeaking noise that plays at the beginning of some tracks, possibly due to timing issues with the trap code.

edited 9:36 AM EST January 9, 2009

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