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- by marioman at 10:28 PM EST on January 16, 2008
- Any plans to do ZX Advent in the near future? I can check it for completeness too.
- by JILost at 10:37 PM EST on January 16, 2008
- Okay, apparently NSMB is the only one still slowing down. We'll use 001a as an example:
What happens is it'll play fine for a while, then at 0:28 and 0:52 (and then every time the music reaches these two points again), it'll go incredibly slow for about 5 seconds, then pick back up to normal speed. It doesn't seem time-related because, as I said, it happens every time those two points are reached in the song itself, every loop. Any ideas?
Correction: Only 001a seems to do this anymore. Still, why is it happening?
edited 11:28 PM EST January 16, 2008
- by Penguin at 11:00 PM EST on January 16, 2008
- I'd like to see final fantasy 4 DS 2sfs.
- by unknownfile at 11:21 PM EST on January 16, 2008
- JILost, I don't know why it does that with NSMB, but as far as I can tell it's an emulation error. It does that in a couple of tracks (000b being a good example), but until the emulation is improved I have no way of telling how it runs.
Penguin, your request has been noted.
I plan on implementing playback time settings in lib2sf and Highly Whatever next build. Stay tuned.
- by JILost at 11:31 PM EST on January 16, 2008
- Ahh, okay, so it's emulation-related. I thought maybe it involved yet another weird conflict like the video thread thing you mentioned earlier. Okay, I can wait. I'm glad 2sf exists in the first place, so waiting a little while for it to improve will be pretty easy. Thanks for investigating.
- by Lunar at 4:08 AM EST on January 17, 2008
- nsmb-001a.mini2sf is slowing down on that set, true, but literally every other set still uses around 50% CPU for me. 2GHz machine, should be fast enough if it can cope with USFs.
I wonder if the stuttering + slow response is just due to high CPU use rather than an emulation problem. nsmb-001a.mini2sf for instance is hitting 99% CPU when it slows down, so it's no wonder really.
- by Knurek at 4:14 AM EST on January 17, 2008
- While you're in a request filling mood, might I suggest tackling Etrian Odyssey (Seikaiju no MeiQ for weaboos). Great faux FM music by Yuzo Koshiro there.
Also Final Fantasy Tactics A2 and Archaic Sealed Heat would warrant a look (what with them being done by Hitoshi Sakimoto and all).
- by unknownfile at 8:40 AM EST on January 17, 2008
- I do not notice a slowdown in nsmb-001a on my home machine, but my school machine experiences a bit of a slowdown. However, the set itself uses less CPU than it did before (80% instead of 95%).
- by marioman at 9:42 AM EST on January 17, 2008
- I get severe slowdown on nsmb-001a. Additionally, for some reason the player always jitters for the first 1-2 seconds of any track that I play. After playing about 18 tracks or so, Winamp crashes. Perhaps there is some type of leak/subroutine that causes the slowdown and eventually crashes Winamp?
- by nensondubois at 12:40 PM EST on January 17, 2008
- I don't get any slowdown on nsmb-0001.
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