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TRACKER NOTICE by bxaimc at 9:49 PM EDT on March 22, 2011
Notice:

Again, if you download from the tracker and don't credit the uploader/ripper when you post a set on another forum (especially ffshrine), YOU WILL GET BANNED FROM THE TRACKER

NO EXCEPTIONS!

DO NOT CREATE A SECOND ACCOUNT TO FOOL US. YOU WILL BE PERMANENTLY BANNED as we don't check for e-mail addresses, but IP Addresses and other info as well.

As you may or may not know, there will be new/updated rules for the tracker to be unveiled on April 1st, 2011.
Due to issues with too many dead accounts, extreme leechers, and those who don't credit....we're gonna be a bit strict now...
I think we've been a bit lenient but enough is enough.

Sorry for any inconvenience this may cause but hey....blame those who caused this to happen.

Thnx.

edited 9:55 PM EDT March 22, 2011
MS Dos Classic midis player? by Koto at 10:47 AM EDT on March 23, 2011
Hi. I actually playin' some ms dos games in a nostalgic attack, and what happens when I play an old game? I want to rip his music!

I found in the msdos games files some "MODules" archives, which are some kind of midis used for the music games (For example, .MUS files in Simon the Sorcerer). I don't find any player that can play those tracks and if I find it (like a foo_midi plugin which I try yesterday), doesn't sound like the originals msdos tunes when I was a kid with his soundblaster card.

Definetly, there's some player that can play those files (Not DRO's or derivated) like the ones in retro games? (Pretty much like DOSBOX does).

Thanks like always

See ya
Is there some issue between the vgmstream plugin and Winamp 5.61? by TheUltimateKoopa at 7:55 PM EDT on March 26, 2011
For some reason, the vgmstream plugin doesn't appear in the list of input plugins, even though I have in_vgmstream.dll in the plugins folder. I have Winamp 5.61 which was released March 17th, and er whatever the latest vgmstream version was, released around March 23rd or something.
Alice In Wonderland ADPCM (.RWS) by Polokus at 8:22 PM EDT on March 26, 2011
Hey

This got posted on the tracker some time ago and I believe that there isn't an obvious way to decode it. Can someone add support in vgmstream?

Here is a file:
http://www.sendspace.com/file/te8alw

Thanks in advance!

The Hobbit (PC) by Infernus Animositas at 7:26 AM EDT on March 27, 2011
I managed to extract the audio files from the .000 files using Watto's Game Extractor. But I'm not exactly sure what kind of file they are, their extension or even the codec.

Here's one of the files.

http://www.mediafire.com/?h94v0r9zl64joz4
MDK1 PC SNI file format by mudlord at 6:23 AM EDT on March 30, 2011
Details:

struct head {
    DWORD magic; //file magic?
    unsigned char fname[12]; //archive
    DWORD magic_sub8;
    DWORD fileznum; //number of files
} head;
struct filez{
unsigned char fname[16]; //filename
DWORD fileoff; // file offset
DWORD filesize; // filesize
};

Files stored in the game have no extensions. WAV files seem to have 4 bytes of appended data, which is easy to get rid of, at extraction time. Files also have no compression applied to them it seems.

Music is of atrocious quality. About 17khz, mono.

SNI file packer/unpacker (inc. src):
http://mudlord.emuxhaven.net/crap/mdkext.rar

edited 8:18 PM EDT March 30, 2011
Changing configuration of vgmstream plugin in foobar? by cooljacker at 2:42 PM EDT on March 31, 2011
This can be a stupid question, but whatever. So, if I use vgmstream plugin for winamp, I can easily change settings through winamp interface, but foobar plugin isn't configurable. I tried editing vgmstream cfg file in appdata/roaming with hex editor and also with win default notepad, (i only change loop value and nothing else because that's all I need) and when I try to start foobar after modification, it says the cfg file is corrupted and takes me back to default values.
2sf ripping simple question by neo_chip at 7:01 PM EDT on April 1, 2011
What is the preffered volume to set for the 2sf's to sound like a normal stream. I know ds games sequences have different volume levels but what should be the standard setting?

I was thinking of 127 as most music is played at this setting.
How do you play AT3 files? by icewolf762 at 7:19 PM EDT on April 3, 2011
Hi folks, sorry to be a pain in the rear but how does one play .AT3 files, or do they need to be converted?

Thanks =D
Accurate GBS to WAV by andrew_berge at 12:13 PM EDT on April 4, 2011
Okay, i'll start by saying hello, i'm andrew_berge, i run Windows 7 64-bit, and this is my first post here, so please forgive me if i do something wrong (I couldn't find a rules thread, is there one?).
I stumbled upon this site by chance, and i think you could help me with my endeavour.

I'm currently trying to rip the audio from a GBS file, Link's Awakening DX, to wav files.
I've tried a few standalone applications and plugins, such as Audio Overload (It froze when trying to record anything but the first track) and a dll for Winamp (it muted a track in Tal Tal Heights, i'm not sure what it might have changed in all the others).

I'm going to try booting into Ubuntu and see if Audio Overload performs any better, so i'll see how that goes.

But i was hoping you guys might be able to help me out if that doesn't work. Any tips?

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