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- by SquareTex at 12:28 AM EST on December 12, 2007
- AENIGMA: Dunno what to tell you about that. For me, I simnply take it as a "fact of life" and just make sure my source wav's volume is as full as it can be without clipping.
JILost: Divide and conquer? Sure! :)
Here's what I've done so far:
-City in the Sky - not as clean a loop as I would like...dealing with instruments without sharp waveforms is TOUGH. :S
-Faron Woods
-Fishing Hole
-Hyrule Field Night Theme
-Inside a House
-Lake Hylia
-Ordon Village
-Queen Rutelia's Theme
-Shadow Insect
-Twilight - For some reason, I am OBSESSED with this music. Long before Prime Blue had set about his task, I had taken a version of it from another rip, looped it as best as possible...and there have been many days where I would listen to it for HOURS ON END. Seriously! :D
-Zora's Domain
And just for fun...I made "bonus" editions of those last two. For Twilight, I gave it some concert-hall style reverb to make it sound "spacious". And for Zora's Domain, I copied the wav loop, dropped the pitch a full octave, and mixed the two together to make a version with a deeper ambiance to it.
Certainly not "canon", but I enjoy listening to them anyway. If enough people are curious, I can tack them on with the rest of my wares once all requests are complete. :)
- by valiant at 12:42 AM EST on December 12, 2007
- Yeah, more concert hall reverb. Certainly something this world needs.
Reverb bashing aside, I did a small test track: "Faron Woods". It's not difficult. Just analyze the wave-forms in an audio editor and search for the right loop points.
Volume differences are not the cause of adxencd - in_cube makes the playback of 44.1KHz ADX files a little more quiet. hcs addressed that issue in another thread, I think.
...ah, yes. Right.
Other ADX players get the volume right (like Cube Media Player), but generate clicks.
Never played Pikmin but am looking forward to hearing some test tracks and more information on the method used.
edited 12:47 AM EST December 12, 2007
- by SquareTex at 12:56 AM EST on December 12, 2007
- That's a good, solid ADX there, Prime Blue. We both had exactly the same idea where the loop went, as it turns out. :)
Well, since you shared, it's only fair I do the same. One ZIP file of everything I've done so far coming up...
...right here.
edited 1:27 AM EST December 12, 2007
- by Mouser X at 2:00 AM EST on December 12, 2007
- Wow! Awesome! Thanks! And I didn't even get my list(s) up yet... So, here's a link to those those lists. Nice2Have.m3u and ReallyWants.m3u
Sorry for the extra Playlist stuff. It was easier to get the list together by listening to the music, and removing those that I didn't care as much about. Also, I might have accidently included some songs/files that don't actually loop. If this is the case, feel free to ignore them, and sorry for the inconvience they may have caused.
It's pretty nice to see that some of my "Really wants" are already done! Something to note about my "ReallyWants.m3u" list is that there's a few in there that are very similar (or not, in the case of #3 and 4). Feel free to do both, or take your pick. Specific ones are (according to PL # in Winamp) #2 & 33; #3 & 4 (and with those possibly #17 & 30); #8 & 9.
You'll also notice that the "Nice2Have.m3u" contains all the tracks from my "ReallyWants.m3u" list as well. I didn't bother removing them.
Anyway, thanks! Your efforts are *hugely* appreciated. Hopefully Prime Blue would be willing to help out on this, since he has all the non-MP3 audio... (Thus, when transcoding to ADX, there's less lost because the files being transcoded from are "cleaner") I really look forward to seeing more ADXs from you awesome people!
Oh, SquareTex, I got your email. Lucky thing really, since I haven't checked my email in about 2 months... I didn't bother replying though, because I figured I'd be able to respond here.
Prime Blue: That RAR you posted a link to (from sendspace, named "10-12-07.rar") is asking for a password. Any idea why this is, or what the password might be? Or did I somehow download the wrong file?
Thanks again for the ADXs. I'll put them on my Gigabeat right now.
[Edit] Now that I've done that, I have 1 more *small* request... When naming the files, would you mind putting their track numbers (according to Prime Blue's rip) in the filename somewhere? It helps organize them. As for the "bonus" files, you can stick to Prime Blue's methond (x9 or something), or the "usual" emulated audio method of "999 - name" or something.
Dang... It's later than I anticipated. Mouser X over.
edited 2:40 AM EST December 12, 2007
- by SquareTex at 9:42 AM EST on December 12, 2007
- You're welcome, MouserX. :)
Okay, taking a look at the lists, after taking out the ones done already, that leaves:
Really-Wants:
1-23 - Ilia's Theme.mp3
1-26 - Midna's Theme.mp3
1-29 - Twilit Battle.mp3
2-23 - Hyrule Field Main Theme.mp3
2-34 - Kakariko is Saved.mp3
2-36 - Kakariko Village.mp3
3-25 - Hyrule Castle Town.mp3
3-26 - Musicians.mp3
3-30 - Agitha's Castle.mp3
4-11 - Midna in Distress.mp3
4-12 - Meet Princess Zelda Again.mp3
4-20 - Sacred Grove.mp3
4-28 - The Twilight Realm.mp3
5-05 - River Game.mp3
5-14 - Snowpeak.mp3
5-18 - Snowpeak Ruins.mp3
5-23 - Sled Game.mp3
5-26 - Chamber of Stone (Past).mp3
5-27 - Temple of Time.mp3
5-32 - Hidden Village.mp3
5-38 - Malo Mart.mp3
6-06 - Mirror of Twilight Completed.mp3
6-09 - Palace of Twilight.mp3
6-12 - Zant.mp3
6-18 - Hyrule Castle Tower.mp3
x9-08 - Midna's Theme.mp3
Nice-To-Haves:
1-20 - Cave.mp3
1-32 - Meet Princess Zelda.mp3
1-35 - Shadow Beast.mp3
1-36 - The Light Spirit Appears.mp3
1-38 - Recover the Light.mp3
2-01 - The Lamentation of the Spirit.mp3
2-03 - The Hero Chosen by the Gods.mp3
2-07 - Forest Temple.mp3
2-21 - The Next Light Spirit.mp3
2-29 - Link is Coming.mp3
2-37 - Sanctuary.mp3
2-38 - Graveyard.mp3
2-39 - Death Mountain.mp3
3-06 - Courage.mp3
3-07 - Inside Death Mountain.mp3
3-08 - Goron Mines.mp3
3-13 - Save Ilia.mp3
3-29 - STAR Game.mp3
4-01 - Meet Ilia Again.mp3
4-03 - Prince Ralis is Saved.mp3
4-10 - Light and Darkness.mp3
4-21 - Statue Game.mp3
4-29 - Gerudo Desert.mp3
4-30 - Arbiter's Grounds.mp3
5-02 - The Sages' Theme.mp3
6-08 - Enter the Twilight Realm.mp3
6-16 - Hyrule Castle.mp3
6-20 - Zelda Battle.mp3
6-26 - Princess Zelda's Theme.mp3
6-28 - Ganondorf Battle Second Half.mp3
x9-04 - Zelda Gallery.mp3
x9-06 - Stage Select (E3 2006).mp3
Ooh...now this will be a challenge. I see that many of your favorites are multi-parters. What are you looking for in respect to those...individual segments looped, or a playthrough of all of it with the best possible return to the beginning?
JILost, Prime Blue, y'all get first pick. :)
p.s. Yeah, I'll mirror Prime Blue's numbering format from here on out. Sorry 'bout that.
edited 9:49 AM EST December 12, 2007
- by hcs at 1:35 PM EST on December 12, 2007
- Regarding ADX volume, it is good to know that there are players that support it correctly, from these I should be able to work out the needed amplification.
- by Mouser X at 9:20 PM EST on December 12, 2007
- SquareTex wrote:
What are you looking for in respect to those...individual segments looped, or a playthrough of all of it with the best possible return to the beginning?
Well, seperating out the different "dynamic" sections would be pretty cool, but that's not what I was expecting. I was expecting it to be played all the way through, and looped as best as possible from there. I figured that'd be the easier way to do it. However, if you want to seperate out the dynamic sections, that'd be pretty spiffy. I certainly wasn't expecting it though.
In regards to the "dynamic" sections, I was hoping that Prime Blue could help out on that... Maybe he still has them around? It'd be easier to loop them that way. If not, no big deal. Hopefully that clears that up. Mouser X over.
- by valiant at 2:36 AM EST on December 13, 2007
- A lot of the tracks you want looped are already in the AFC set. hcs still has them in his bonus folder. That leaves:
Really-Wants:
1-29 - Twilit Battle.mp3
2-23 - Hyrule Field Main Theme.mp3
2-36 - Kakariko Village.mp3
3-25 - Hyrule Castle Town.mp3
3-26 - Musicians.mp3
3-30 - Agitha's Castle.mp3
4-11 - Midna in Distress.mp3
4-20 - Sacred Grove.mp3
5-05 - River Game.mp3
5-14 - Snowpeak.mp3
5-18 - Snowpeak Ruins.mp3
5-23 - Sled Game.mp3
5-26 - Chamber of Stone (Past).mp3
5-27 - Temple of Time.mp3
5-32 - Hidden Village.mp3
5-38 - Malo Mart.mp3
6-09 - Palace of Twilight.mp3
6-12 - Zant.mp3
6-18 - Hyrule Castle Tower.mp3
Nice-To-Haves:
1-20 - Cave.mp3
1-35 - Shadow Beast.mp3
2-01 - The Lamentation of the Spirit.mp3
2-03 - The Hero Chosen by the Gods.mp3
2-07 - Forest Temple.mp3
2-37 - Sanctuary.mp3
2-38 - Graveyard.mp3
2-39 - Death Mountain.mp3
3-07 - Inside Death Mountain.mp3
3-08 - Goron Mines.mp3
3-29 - STAR Game.mp3
4-21 - Statue Game.mp3
4-29 - Gerudo Desert.mp3
4-30 - Arbiter's Grounds.mp3
6-20 - Zelda Battle.mp3
6-28 - Ganondorf Battle Second Half.mp3
x9-04 - Zelda Gallery.mp3
Rumor has it Prime Blue doesn't have the individual sections of dynamic tracks anymore because the rip is pretty much a final release when it comes to music editing.
So, sorry about that. Although I guess they're still easy to loop the way they are now.
- by Mouser X at 12:12 AM EST on December 14, 2007
- That's no problem. Since it was the final release, I figured you didn't have them anymore anyway. I asked in case you happened to have it. As for the AFC set, I have that already (more than once, I'm sure. I ripped it myself, though Sir-Sabin [or HCS?] is the one that uploaded it). I just selected the ones I liked. If it was previously available in looping/non-looping form, I didn't bother checking. Thanks for clearing them out. Mouser X over.
- by JILost at 12:30 AM EST on December 14, 2007
- Here are the ones I plan on doing over the next few days:
Really-Wants:
2-23 - Hyrule Field Main Theme.mp3
2-36 - Kakariko Village.mp3
3-25 - Hyrule Castle Town.mp3
4-11 - Midna in Distress.mp3
4-20 - Sacred Grove.mp3
Nice-To-Haves:
1-35 - Shadow Beast.mp3
2-39 - Death Mountain.mp3
x9-04 - Zelda Gallery.mp3
That leaves:
Really-Wants:
1-29 - Twilit Battle.mp3
3-26 - Musicians.mp3
3-30 - Agitha's Castle.mp3
5-05 - River Game.mp3
5-14 - Snowpeak.mp3
5-18 - Snowpeak Ruins.mp3
5-23 - Sled Game.mp3
5-26 - Chamber of Stone (Past).mp3
5-27 - Temple of Time.mp3
5-32 - Hidden Village.mp3
5-38 - Malo Mart.mp3
6-09 - Palace of Twilight.mp3
6-12 - Zant.mp3
6-18 - Hyrule Castle Tower.mp3
Nice-To-Haves:
1-20 - Cave.mp3
2-01 - The Lamentation of the Spirit.mp3
2-03 - The Hero Chosen by the Gods.mp3
2-07 - Forest Temple.mp3
2-37 - Sanctuary.mp3
2-38 - Graveyard.mp3
3-07 - Inside Death Mountain.mp3
3-08 - Goron Mines.mp3
3-29 - STAR Game.mp3
4-21 - Statue Game.mp3
4-29 - Gerudo Desert.mp3
4-30 - Arbiter's Grounds.mp3
6-20 - Zelda Battle.mp3
6-28 - Ganondorf Battle Second Half.mp3
Also, if there's any other obvious request that was on the "Offical Soundtrack" CD, I can do it -- I own the CD and thus, can start with a lossless source. If either of you others want any of these tracks for yourself (or specifically DON'T want any of the remaining ones), let me know and I'll adjust accordingly. I have my own webspace, so I'll upload my results to that.
Also, since Mouser X seems to be saying that division of the dynamic parts is up to the person doing the editing, I plan to do Hyrule Castle Town as individual parts and Hyrule Field as one giant loop, since the Town sections don't transition well into each other and Hyrule Field's do.
edit: Uploaded Kakariko Village, Midna in Distress, and Hyrule Field.
edited 1:47 AM EST December 14, 2007
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