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- by unknownfile at 10:35 PM EDT on June 24, 2010
- quite possibly the best thing i've seen in a while
- by hcs at 6:04 AM EDT on June 27, 2010
- I posted my first YouTube video this week, in response to the earlier Neon64 demo.
- by mudlord at 8:28 AM EDT on June 27, 2010
- Worked on GB-Z80 code all day.
Found my code didn't compile because MSVC6 was being a whiny shit about lack of C99 support.
Moving to GCC fixed it. Heh.
- by messiaen at 12:40 AM EDT on June 28, 2010
- Playing with Project 64 1.4 source (is this the last open source release?):
Replacing SFX/Music in Mario 64 with external .wav and .mid files
- by hcs at 5:43 AM EDT on June 28, 2010
- Spent a few hours playing Manufactoria, ran headlong into some of the harder ones, which are gonna take some working out.
THE MALEVOLENCE ENGINE SEES ALL WEAKNESS
- by Josh W at 6:49 AM EDT on June 28, 2010
- REMEMBER: THE MALEVOLENCE ENGINE SEES ALL.
- by SmartOne at 11:27 PM EDT on June 29, 2010
- Is there a way to V-sync the desktop in Windows 7? I'm tired of window and web browser tearing. Macs do it, don't they?
- by RukarioGyiyg996 at 6:10 PM EDT on June 30, 2010
- Porting Quake 1 to Unreal 1. Fun stuff.
- by SmartOne at 6:17 PM EDT on July 1, 2010
- Yes? No? Maybe so?
- by RukarioGyiyg996 at 10:32 AM EDT on July 2, 2010
- I never had a problem with tearing on Windows 7 (Other than artifacting like mad sometimes..)
I usually force triple buffering and v-synch through 3-D card settings, for all applications. Also I don't use Aero with Windows 7, I use the classic look...
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