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- by Zetto Kuzuuya at 7:27 AM EDT on September 23, 2017
- Also is it possible to convert these to .sf2? the bowser's minions files that were linked? cause honestly I have no clue what these are XD
- by Vector Harbor at 9:41 AM EDT on September 23, 2017
- Into .sf2 ? Why ?
- by Zetto Kuzuuya at 11:27 AM EDT on September 23, 2017
- soundfont reasons, I mean so I can use the instruments to do music remixes.
- by Zetto Kuzuuya at 11:28 AM EDT on September 23, 2017
- in FL studio
- by The12thGripper at 9:46 PM EDT on September 24, 2017
- The music in Superstar Saga DX is streamed, there are no sequences or samples to extract.
edited 9:46 PM EDT September 24, 2017
- by Vector Harbor at 1:59 PM EDT on September 27, 2017
- Just a head up, Fire Emblem Warriors has been uploaded at https://vgm.hcs64.com/
- by Knurek at 2:02 PM EDT on September 27, 2017
- Anyone has a DLC release schedule for FEWarriors?
- by soneek at 2:26 PM EDT on September 27, 2017
- Do we have WiiBGM and WiiVoice support in vgmstream already? I cheated a while ago with adding G1L support for single song archives containing WiiBGM, but not the format on its own. Easy enough to make GENH or TXTH though.
@Vector Harbor how did you go about extracting the BGMProduct archive or whatever it was called?
edited 2:29 PM EDT September 27, 2017
- by Knurek at 2:32 PM EDT on September 27, 2017
- It's my rip, so yeah, it does work with VGMStream.
Extracted using a simple file extractor, searching for WiiBGM string at 0x00.
- by soneek at 2:45 PM EDT on September 27, 2017
- Alright great. Was the cut size in the header of each WiiBGM this time? I hadn't seen it in Hyrule Warriors (Legends).
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