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hcs vgm sale by hcs at 5:31 AM EDT on May 7, 2012
I'm moving soon, and in an effort to free up space I'm trying to get rid of a lot of stuff. My game/anime music collection is up on vgmdb, and I've marked a few for sale, I'd be happy to get rid of these at below market rates.

For the rest, this is as good a time as any to talk me out of them if you're interested. Shipping is from 93010 zip, California.

edited 5:32 AM EDT May 7, 2012
Someone please indentify the name of this instrument by Dutchie at 9:15 AM EDT on May 9, 2012
go to here, skip to 0:27, you will hear 3 instruments, drums, bass and ???

waths that other instrument called?

something similair can be heard here

Suikoden Tierkreis and the missing track... by banshiryuu at 10:42 PM EDT on May 9, 2012
So, I was recently introduced to the Suikoden series, and have had a little bit of time to really appreciated just how AMAZING these soundtracks are! I mean, they're damn good! However, one of my favorite songs currently is The Plains and The Sky from Suikoden Tierkreis. Upon opening the 2sf pack for Tierkreis, though, it seems this track is missing! So, what's the deal here? Is it streamed or something? When playing Tierkreis on an emulator, it's the only song up to the point where I got that was really really crackly and not clear at all, while every other song played as if it were on a real DS. What the heck happened to this song?!
Parsing Max Payne 3 XMA by OrangeC at 1:34 PM EDT on May 10, 2012
http://www.mediafire.com/?70qe1gdp4b41ldh

Looks like some sort of interleaved mono streams but no way to parse correctly with xma_parse.

Anyone take a look?

edited 1:34 PM EDT May 10, 2012
.mus files from Build-a-Bear Wii Games by DerpyTails at 3:42 PM EDT on May 11, 2012
Hi There

I'm trying to convert the music from the Build-a-Bear Wii Games, but it comes in a .mus format, I was wondering if anyone can help decipher this for me? :)

Link to File

edited 3:45 PM EDT May 11, 2012
Need a little help w/ Ar Tonelico 3 by banshiryuu at 3:20 AM EDT on May 19, 2012
All right, so I've been exporting the adx files from Ar Tonelico 3/Qoga to mp3 for my personal soundtrack collection so they match their soundtrack names, but it seems there are three songs missing from the rip:

EXEC_HYMM_BATTLESPHERE/.#Saki extracting
EXEC_HYMM_BATTLESPHERE/.#Finnel extracting
EXEC_HYMM_BATTLESPHERE/.#Tilia extracting

Because of the similar name style, I assume they are played in similar areas of the game, (keep in mind I've never played AT) so they could be somewhere else than all the other music on the ISO. If someone could check over the ISO and see if there is anything possibly containing more music, that would lovely.

Also, music not on the soundtrack. I'm not sure if it's unused or just not on the soundtrack, but there's actually quite a few tracks like this:

boss2_D
ev_boke_b
ev_brave_b
ev_brave_c
ev_comic_b
ev_comic_c
ev_crisis_b
ev_danger_b
ev_emotion_b
ev_emotion_c
ev_fantasy_b
ev_fuon_short
ev_good_b
ev_good_c
ev_hono_b
ev_hono_d
ev_lonely_b
ev_lovely_a
ev_lovely_b
ev_sad_b
ev_sad_c
ev_tech_b
omake_seq03
omake_seq04A
omake_seq04B
omake_seq05
omake_seq06
omake_seq07
TILIA_TOWER
TRUE_END_MASTE
SAKI_AR_B

If anyone would be able to help me with locating those songs or figuring out naming/other shit, i don't even know, it would be much appreciated!

edited 3:22 AM EDT May 19, 2012
Converting file trouble by DaP3ach at 8:30 AM EDT on May 25, 2012
I am trying to convert .smp files to .wav or even .mp3....I have tried the file program but all i can do know is listen to them in winamp.

Any suggestions on how to run the cmd prompt to export these?


Thanks
Converting HOOT soundtracks (F.A.O. Knurek!) by Lunar at 4:18 PM EDT on May 25, 2012
Is there any trivial way of converting soundtracks in HOOT to WAV/MP3/a more practical format? Either a component or plugin for fb2k/Winamp would work, or some functionality in the software itself. I'm trying to avoid having to record each song one-by-one in a wave editor, as that's kind of a pain in the glutes.

Thanks.
Noesis and fpk files by Baptista69 at 3:50 AM EDT on May 28, 2012
Hi guys,last weekend i found by accident a program which is called noesis.Some of you might know it.I found a video that was showing you how you can extract models and textures from psp games.My problem is that the only files thati have from the games are .bin format where as the program can read fpk format. Anyone knows what should i do?
Zelda Twilight Princess .bms Music Rips by TurbomanAlco at 6:11 PM EDT on June 2, 2012
After reading some threads on the forums I found that it is possible to rip music from Zelda Twilight Princess by extracting .bms files and converting them to midi files using this php source code. Then you can use the instrument banks from the extracted .aw wave data to plug into the midi file. This is where the problem comes in. I need a way to

1. Determine which .aw file or files the .bms file uses

2. Determine which extracted .wav files from the .aw files the .bms file use for each instrument or track.

I don't realy have any knowledge on hex editing and analyzing so any help would be appreciated. I also heard about Valiant's TP music rips but the links are outdated and the qaulity may not be as good as direct rips.

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