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- Is there an actual rip of the PC version of Turok 2? by TheUltimateKoopa at 12:26 PM EST on December 24, 2012
- I tried asking at the first place I usually ask: http://forums.ffshrine.org/f70/turok-2-seeds-evil-pc-direct-game-124798/
But trying more places is better. I know there are soundtracks, but they don't play the full versions. Or probably don't have all the tracks.
The Turok 2 Audio CD has a lot of tracks, but literally cuts off sometimes more than half the track. For example, there's a track that runs for only 4-5 minutes on that CD, but the actual track goes for over 11 minutes (just for one loop -- Darren Mitchell seems to be obssessed with ridiculously long tracks).... then there's the Violence Killer Turok New Generation Soundtrack, which only has 13 tracks, but has the full versions of the songs.
So it's either more songs but half of them (individually), or the full songs but only... half of them (in total). So I'm assuming the actual game rip has the full versions?
- PSF to mid by peronmls at 1:27 PM EST on December 24, 2012
- What can convert MegaMan Legends PSFs to mid. I have tried VGMTrans, PGConv, and AKAO with no success.
- Any way to convert adx version 4 into adx version 3 while retaining loop points ? by hsb083 at 12:06 AM EST on December 26, 2012
- hi, I'm new here, sorry if this question has already been asked before
I ripped hyper street fighter 2 adx from ps2 release and I'm looking to insert them into dreamcast version of super street fighter 2x
the problem is that ps2 adx are version 4
i need version 3
is there any tool that can convert adx v4 into adx v3-while retaining previous loop points ?
if not is there a tool that can analyze adx version v4 loop points and give a reading for adx version 3 loop points ?
thanks
any help is appreciated :)
edited 12:17 AM EST December 26, 2012
- N64 Sound Tool sampling rate by SubDrag at 12:40 AM EST on December 26, 2012
- I finally figured out how the key base works, so it should rip sounds in games (that use key base) with the right sampling rate. Some games, like DK64 bank 0 is hardcoded to a rate and ignore the key base and use for other purposes. Others like PD, Bank 1 for some reason is actually half what should be.
Should help export correctly now, or better at least.
- Help with RWAV files! by gskartwii at 7:49 AM EST on December 26, 2012
- In Mario Kart Wii there are files called RWAV files. The contain the menu music.
How can I edit them?
I've been trying to edit them for many weeks but I always fail (sorry I'm a newbie). =?
- Sofdec Encoding Tools? by TheChosenOne at 7:45 PM EST on December 27, 2012
- Hi all, i'm new in the community.
I am a friend of Prince GAS Vegeta and Skazza, and i'm making a mod with them called "Ultimate Budokai AF" and i need to do a video.
The codec of the original video is MPEG-1 (Sofdec) and i tried a lot of things. No one of them worked.
I used TMPGEnc 2.5 Plus, but nothing works, black screen. Than i used an HEX editor, and i looked that in the encoded video (encoded by me) we have a lot of parts, separated by a lot of dots (00 in hex) but in the original encoded video (encoded by Cri-Ware and Bandai) we have only a compact part, not a lot of parts. And on this big part, we have this value wich is repeated in the hex: <SUDPS_><000006>02ANPP.. This is the "sign" of bandai, and in my encoded video is "Encoded by TMPGEnc"...
Has anyone got the Sofdec Encoding tools? On the old site (that is now off) there were a lot of freeware utilities of CRI-WARE SDKs... :( Please help me :) I'll give credits in the game to who sends me the tools ;)
edited 7:48 PM EST December 27, 2012
- Ripping DSP ADPCM from Wii game by Puck at 3:12 AM EST on December 30, 2012
- Hello, I'm trying to rip the audios from a Wii game. I believe the audio is DSP ADPCM, since it is a Wii game. However, I can't find a way to play the audio. I've tried using vgstream but no result :(
Here is the file:
http://www.mediafire.com/download.php?khwrwvb69z1t5ft
Can you guys tell me what kind of audio format is it and how can I play it?
Thanks :D
- [PS2] Music Request by betaking at 10:43 AM EST on December 30, 2012
- [MobileSuitGundam:GirennoYabou-theMenaceofAxisV]
Is it possible? Please help me~ :)
- PROJECT 2612 DOWN!!! by JFD62780 at 5:42 AM EST on December 31, 2012
- ...Please forgive me for using this forum to break the news, but after a few weeks of having been a moderator for the site, the Genesis/MegaDrive VGM site Project 2612 has finally lost to Those Goddamned Spambots. Or something else, I really don't know; I need an explanation, Pulse. x.x
edited 5:43 AM EST December 31, 2012
- Brsar by dj4uk6cjm at 10:22 PM EST on December 31, 2012
- http://www.filedropper.com/wiimj2dsound
This was in the nsmbwii sound folder i ripped but i don't know how to rip the sounds out of this file, i tryed using the 2 brsar tools http://www.hcs64.com/files/brsar_unpack00.zip and http://www.hcs64.com/files/ripping_mama01.zip to rip it but no luck. the brsar format really is bizarre...lol any help before years end would be appreciated. :)
edited 10:23 PM EST December 31, 2012
edited 10:24 PM EST December 31, 2012
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