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- by snakemeat at 1:00 AM EDT on October 24, 2015
- @Squaresoft74 - Wow, long time no see. Nice to see you back again. Anything interesting in the works?
- by Squaresoft74 at 7:54 AM EDT on October 24, 2015
- Indeed it's been a while ! :)
Just working back on a PSF rip i wanted to do long time ago, but gave up because of too many data to deal with....
But now thanks to VGMToolbox and MarkGrass latest driver, things are a lot easier ! ;)
- by logan28469 at 11:58 PM EDT on October 30, 2015
- How do I extract a bcsar with this amazing program?
- by robotortoise at 6:49 PM EST on November 3, 2015
- You don't, as far as I know. You have to use Team Fail's Audio Dumper.
The only problem with that is that it doesn't dump names with the sound effects or sequences. So if a game has a few thousand files, you can't view the sound effect names.
It can be a pain....
- by einstein95 at 2:18 AM EST on December 29, 2015
- The Wii WAD Extractor fails to decrypt Korean WAD files, it tries to use the common key rather than the Korean common key.
Sample WAD: http://puu.sh/mcfit/37c02ba3ef.zip
- by snakemeat at 1:50 PM EST on January 6, 2016
- The Wii WAD Extractor fails to decrypt Korean WAD files, it tries to use the common key rather than the Korean common key.
Good catch. I've fixed it and will upload a new version very soon.
- VGMToolbox r1013 by snakemeat at 3:30 PM EST on January 6, 2016
- VGMToolbox has been updated, grab it at Sourceforge.
VGMToolbox r1013 (2016-01-06)
-= NEW =-
-= UPDATED =-
-= FIXED =-
[NINTENDO WAD UNPACKER] Fix detection of Korean WAD files.
-= THANKS =-
einstein95 for identifying the issue with Korean WAD files.
- WUD Extraction error by JohnathanMonkey at 4:17 AM EST on January 17, 2016
- Hello,
Any time I attempt to extract a .WUD file I get this message:
"File Table Signature Not Found For Partition: GM0005000001017D8000000000000000."
I have the Ckey.bin file and the disckey.bin files in their proper places. I have no clue what to do with this as I cannot seem to find this error message anywhere else with an answer. Any help would be greatly appreciated!
Any ideas at all would greatly help!
NVM Wrong ckey DOH!
edited 4:17 AM EST January 17, 2016
edited 10:35 PM EST January 17, 2016
- by soneek at 9:26 AM EST on January 21, 2016
- snakemeat, would you be able to add a section to the GENH to check an offset for channel count, with the same settings as other stuff? Size, endianness, etc.
Edit: I guess for loop flag as well.
edited 12:56 PM EST January 21, 2016
- by einstein95 at 9:41 AM EST on January 21, 2016
- Just tried running vgmtoolbox in mono and got this error:
[code]
Unhandled Exception:
System.ArgumentException: A null reference or invalid value was found [GDI+ status: InvalidParameter]
at System.Drawing.GDIPlus.CheckStatus (Status status) <0x41a9c000 + 0x0015f> in <filename unknown>:0
at System.Drawing.Bitmap..ctor (System.String filename, Boolean useIcm) <0x41bde820 + 0x0006f> in <filename unknown>:0
at System.Drawing.Bitmap..ctor (System.String filename) <0x41bde7f0 + 0x00013> in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap:.ctor (string)
at VGMToolbox.forms.extraction.IsoExtractorForm.SetupImageList () <0x41bde410 + 0x0009f> in <filename unknown>:0
at VGMToolbox.forms.extraction.IsoExtractorForm..ctor (System.Windows.Forms.TreeNode pTreeNode) <0x41bedb00 + 0x00447> in <filename unknown>:0
at (wrapper remoting-invoke-with-check) VGMToolbox.forms.extraction.IsoExtractorForm:.ctor (System.Windows.Forms.TreeNode)
at VGMToolbox.Form2.buildExtractionTreeNode () <0x41b00220 + 0x00cb3> in <filename unknown>:0
at VGMToolbox.Form2.buildMenuNodes () <0x41afddc0 + 0x004d7> in <filename unknown>:0
at VGMToolbox.Form2..ctor () <0x41aa0d90 + 0x000a7> in <filename unknown>:0
at (wrapper remoting-invoke-with-check) VGMToolbox.Form2:.ctor ()
at VGMToolbox.Program.Main () <0x41a5cd90 + 0x0002f> in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.ArgumentException: A null reference or invalid value was found [GDI+ status: InvalidParameter]
at System.Drawing.GDIPlus.CheckStatus (Status status) <0x41a9c000 + 0x0015f> in <filename unknown>:0
at System.Drawing.Bitmap..ctor (System.String filename, Boolean useIcm) <0x41bde820 + 0x0006f> in <filename unknown>:0
at System.Drawing.Bitmap..ctor (System.String filename) <0x41bde7f0 + 0x00013> in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap:.ctor (string)
at VGMToolbox.forms.extraction.IsoExtractorForm.SetupImageList () <0x41bde410 + 0x0009f> in <filename unknown>:0
at VGMToolbox.forms.extraction.IsoExtractorForm..ctor (System.Windows.Forms.TreeNode pTreeNode) <0x41bedb00 + 0x00447> in <filename unknown>:0
at (wrapper remoting-invoke-with-check) VGMToolbox.forms.extraction.IsoExtractorForm:.ctor (System.Windows.Forms.TreeNode)
at VGMToolbox.Form2.buildExtractionTreeNode () <0x41b00220 + 0x00cb3> in <filename unknown>:0
at VGMToolbox.Form2.buildMenuNodes () <0x41afddc0 + 0x004d7> in <filename unknown>:0
at VGMToolbox.Form2..ctor () <0x41aa0d90 + 0x000a7> in <filename unknown>:0
at (wrapper remoting-invoke-with-check) VGMToolbox.Form2:.ctor ()
at VGMToolbox.Program.Main () <0x41a5cd90 + 0x0002f> in <filename unknown>:0
[/code]
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