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- Were can find this movie?? by Datevaio97 at 9:51 PM EST on January 2, 2013
- Hi.
I Need the movie of Enchanted in DVD FULL with extras and lenguages, subtitle and more.
I like create a torrent, non upload at a server, I need having english and Latin Spanish.
I make this tutorials but in spanish, ¿how create a torrent? This is the answer.
http://www.youtube.com/watch?v=SxOI2nSO2Sk
Thanks, please help me.
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by · at 11:56 AM EST on January 3, 2013
- ТУК отстой! Этот идиот просто гребаный мудак, запретить ему, что вы суки!
- Mario Kart 64 junkyard by Dutchie at 4:00 PM EST on January 10, 2013
- As I decided to start all over again, here I will deposit Mario Kart 64 HQ soundtracks with proper mastering, rebuild in a logical order.
01 Main Theme
02 Menu Theme
03 3 Raceways
04 Moo Moo Farm
05 Koopa Troopa Beach
06 Kalimari Desert
07 Toads Turnpike
08 Frappe Snowland
09 Choco Mountain
10 Bowser`s Castle
11 DK`s Jungle Parkway
12 Banshee Boardwalk
13 Rainbow Road
14 Victory Lap
15 Staring Race
16 Final Lap
17 Star Power
18 Versus Start
19 Battle Arena`s
20 Versus Results
21 Finish Line 1
22 Finish Line 2
23 Finish Line 3
24 Finish Results 1
25 Finish Results 2
26 Trophy Presentations 1
27 Trophy Presentations 2
28 Trophy Presentations 3
29 No Trophy Finish
- DmC: Devil May Cry .APK Archive & RIFX Audio by (!!!!!) at 9:51 PM EST on January 12, 2013
- Is there any program able to extract files from Unreal Engine .apk files?
Here's a sample archive. (smallest APK file on the disc)
http://rapidshare.com/files/3675724642/APK.rar
I've also ripped a possible Wwise ogg (WAV with a RIFX header) but ww2ogg doesn't work using either method. Here's a sample file.
http://rapidshare.com/files/2699251839/Main_Xenon_255.rar
edited 9:52 PM EST January 12, 2013
edited 9:52 PM EST January 12, 2013
- How use Hex Workshop? by Datevaio97 at 3:23 PM EST on January 13, 2013
- Im fron latin america and I use the hex for the traduction, and I need write the letters with accent
example:
a-á
e-é
and the letter ñ
How can write this letters??
edited 3:29 PM EST January 13, 2013
- TMNT (2003) music/stuff? by Rotag at 3:02 PM EST on January 16, 2013
- I've been looking for TMNT 2 Battle Nexus and TMNT 3 Mutant Nightmare's soundtracks, but since those are impossible, I resorted to trying to figure out how to rip/convert them.
I started with the PS2's .vas for the respective game, but gave up. As far as I got, I could throw it into MFaudio and listen to trippy sped up stuff, didn't know what to do from there.
Then, I moved onto the gamecube version after remembering it's the "easiest" to get stuff from.
Cue DSPs.
I can get foobar to play the DSPs for TMNT 2, but not 3. I've managed to get 3 to play in winamp using in_cube, because winamp seems to hate vgmstream. The plug-in shows but that's it.
Basically, foobar = TMNT 2, winamp = TMNT 3, fails if vice versa.
However, now I'm stumped. How exactly would one convert TMNT 3's DSP files? I'm also curious about the L and R tracks, they seem more like duplicated tracks. Then again, I'm not sure what I'm even doing right now.
I'm pretty sure resorting to using Audacity to do a recording would mean I'm not only too desperate, but also doing it wrong.
Though, I'm kind of hoping someone somewhere has some files available on mediafire. Tagged or not. Though a tagged Battle Nexus would be nice, my main concern now is somehow getting hands on Mutant Nightmare's soundtrack.
Other notes, it seems like I can use PSound and grab music from smash up and mutant melee, though I'm wondering if there's something more than a 192k rip of smash up, unless that's what you get out of the game. That and I'm too lazy to download another version of mutant melee.
Hopefully someone can help. I just want to have a full TMNT music collection archive. Though, I won't be keeping it simply for myself, I'd need to have it first before sharing it.
- Why is Audio Overlord so SHIT at converting to WAV? by TheUltimateKoopa at 4:11 PM EST on January 19, 2013
- Firstly, why can't I convert the 24 individual channels of a miniPSF to 24 individual WAVs? I do one channel, but if I do another one, and 'save' it as another name it just starts overwriting the first one.
Secondly, is it possible to not mute channels but actual instruments?
Like how if you mute a 2SF channel or only play one channel it's got a random mixture of instruments that swap channels randomly... but you can also mute instruments in 2SFs... is this possible with PSFs?
- I r dumb by peronmls at 5:28 PM EST on January 21, 2013
- delete.wav
edited 9:08 PM EST January 21, 2013
- Call of Duty DS... by TheUltimateKoopa at 11:14 PM EST on January 26, 2013
- So, how exactly do the STRMs go together?
It's like one track is split up into multiple STRMs.
- PSFs of Rhapsody: A Musical Adventure, possible? by CyberBotX at 2:14 AM EST on January 28, 2013
- So I know there is a rip of the PSX version of Rhapsody: A Musical Adventure, but that rip seems to only contain the XAs from the game (which is only 10 of 26 songs from the game, and are the ones with singing in them). The official soundtrack of the game has 26 tracks, and the other 16 tracks consist of the rest of the game's background music.
I suspect that the rest of the background music is sequenced as opposed to streamed, but I am at a loss to finding out if this is the case. I have looked up some guides on ripping PSFs as well as trying to use VGMToolbox to locate any SEQ strings in the the game's files, but to no avail.
Has anyone else tried to do this as well? Is it even possible to get the rest of Rhapsody's music in PSF format (or even some other format)?
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