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- by Kurausukun at 3:40 AM EDT on March 12, 2017
- Does anybody know the source of this sample? It's used frequently in Pokemon DPPt and HGSS, and occasionally in BW. I've been trying to see if I can find a less-compressed version of it around. So even if you can't find it, if you've heard it in another game, please mention that as well. Thanks for the help.
- Confused About the Legend of Zelda Samples by G-Boy at 5:12 AM EDT on March 12, 2017
- I'm a bit confused.
I just found a GameTrailers video about the origin of the Fire Temple chants in Ocarina of Time after reading through old posts in this thread. They mentioned a thread on Zelda Universe that was created by peronmls a long time ago, but when I compared it to some of the posts in this forum, I noticed some contradictions.
I read that the HAL_AHH and the HAL_OHH choir samples from Peter Siedlaczek's Classical Choir were used in the Legend of Hyrule theme, but didn't koolaid say that the Nuns Aahh choir sample from Best Service Gigapack was used?
Were both samples used, or was koolaid or peronmls wrong?
edited 5:14 AM EDT March 12, 2017
- by G-Boy at 6:08 AM EDT on March 12, 2017
- Sample: Acoustic Bs.
Sound Module: Roland Sound Canvas
Song: Castlevania
Game: Super Castlevania IV
- by Hexagon12 at 7:51 AM EDT on March 12, 2017
- @Kurausukun
I'm pretty sure it's the orchestra preset snare from the SD-90.
Here's how D/P/Pt Gym music sounds on a SD-90:
Click!
- by Kurausukun at 3:35 PM EDT on March 12, 2017
- Ooh, that sounds pretty cool. I don't suppose you have that sample? I'd really appreciate it if you could upload it if so. The brass also sounds really nice, exactly like in-game, but I'm only looking for the snare at the moment. How did you make that, by the way? Do you actually have a SD-90, or can those samples be found somewhere? Also, thanks for the help.
EDIT: I found what I think might be the same sample, but the articulation is slightly different: take a listen. I was playing around with it, and I think maybe some sort of reverb was applied to it, but I can't get it to sound the same, even when I downsample it just to test--what do you think? Is this a different sample, or is it the same base sample with some reverb--and if so, what reverb settings should I use to achieve the same effect?
edited 9:38 PM EDT March 12, 2017
- by punk7890-2 at 12:10 AM EDT on March 13, 2017
- Most of those instruments are from a SC-88 as well. The snare is on a SC-88 also. here is the snare.
It came from one of my sample libraries. I forgot which one, however.
edited 12:10 AM EDT March 13, 2017
- by Kurausukun at 12:33 AM EDT on March 13, 2017
- Yeah, that is the snare I found while searching around. I might just make do with it if nobody knows, but you can tell that the version used in the games is slightly different, apart from being downsampled, right? I really do think it's just some kind of reverb or something, but I have no idea... if anyone else knows, I'd love to hear it, but I can make do with just the sample if nobody does.
- by punk7890-2 at 1:04 AM EDT on March 13, 2017
- The only reason it sounds different is because its a really compressed version of it and low frequency at that. But that is indeed the sample.
- by Kurausukun at 1:16 AM EDT on March 13, 2017
- No, I mean I downsampled it to 16000Hz just like that sample was, and it still sounded different. I don't really know the process of how the sound is converted from the sequencer to the game, so I'm not sure what Gamefreak does with their samples, but they must have done something to it.
- by Ghignarda at 4:20 AM EDT on March 13, 2017
- @G-Boy
Siedlaczek's libraries were also released by Best Service. It's not unlikely that the Gigapack is a compilation of other Best Service samples, thus containing the same samples.
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