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Extract sounds from zelda OOT (GameCube) by peronmls at 5:35 PM EDT on October 23, 2013
How can I extract sounds and instruments from the GC version of zelda OOT? I don't know much about Nintendo formats.
Replace music from Naruto Ultimate Ninja Storm 3 PC Version by Rinku at 8:56 AM EDT on October 27, 2013
Hello everybody :)

I'm trying to replace the music on the adx2.cpk file from the PC version of Naruto storm 3 Full Burst. I have extracted the cpk and I have 2 files : bgm.acb and bgm_streamfiles.awb.

In PES 2014 file explorer I can see all songs in the bgm.acb file but it's only 35 kb... So I guess the songs are in the bgm_streamfiles.awb but when i extract it with vgmtoolbox i have 74 .hca files but in the bgm.acb file, there is 147 songs...

And I can't convert .hca with hca2wav 0.2.7, I have "error reading hca header"

Someone helps me pls ?
Lego Marvel Super Heroes (360) .Dat files by Sir-Sabin at 11:21 AM EDT on October 27, 2013
i'm try to extract the music from .dat files for the xbox 360, i'm using quickbms wih the tt games script on the site and it keeps erroring or crashing. i uploaded the first 50mb of one of the dat files

Game_cut.dat
Compiling N64 Debugger that hooks into SM64 by Cajetan at 9:21 PM EDT on October 30, 2013
So, here is the problem:
I've been trying to compile a code on Linux (probably only works on Linux, I don't know, but there's a port of the "V64jr send util" for Linux). I'm always getting wrong syntax errors or a "mips64-gcc: cannot execute binary file." error.

So, I tried asking now the original creator of this: "ZZT32" which was a pretty good Zelda 64 hacker and pretty good at hacking other games too.

Generally, this is "a debugger which hooks into N64 games (similarly to Datel's GameShark software). Includes code searching, memory viewing/editing, memory breakpoints, and PC breakpoints." Difference is just, you can actually get it inside the SM64 ROM and use it in an emulator, if I understood correctly.

You can look yourself through the Debugger and download the snapshot from: "Download Snapshot" to get it. Could anyone try to compile it with Linux? (You may requiere GCC -> MinGW, etc. Try it please.)

Here

Try to cd to "n64db-code-172-trunk/n64db" and then "make". If it works, it should ask for the "SM64 ROM" (the original US version). If it does so, go to "n64db-code-172-trunk/rom" and put the SM64 ROM in there and call it: "MARIO64".

Maybe someone have used that debugger already and knows how to fix this. If anyone wants the error messages, please say so.

Greetings,
Cajetan.

edited 9:22 PM EDT October 30, 2013
Extract at3 from Dirge Of Cerberus Final Fantasy VII by a574045075 at 1:07 AM EDT on October 31, 2013
How to play at3 file ?
Converting Xbox 360 .srt files? by WrappedInBlack at 11:36 AM EDT on October 31, 2013
Pac-Man and the ghostly adventures uses this file type... don't know if they are archives or what but, I can't convert them or what... help maybe? Tried in vgmstream... just clicks an pops...

edited 11:39 AM EDT October 31, 2013
IGNORE by peronmls at 3:45 PM EST on November 7, 2013
my internet freaked. IGNORE

edited 4:12 PM EST November 7, 2013
Need Help With N64 Sound Tool by peronmls at 4:11 PM EST on November 7, 2013
I have used this before and now Im trying to start it and im getting this error.

"The ordinal 12384 cound not be located in the dynamic link library mfc90.dll"

I instaled MVC2008 and even manually put the dll in system32 and wow64.

What the hell. Its not even working on my laptop. Same error.
ogg to wWise by kublikhan at 10:56 AM EST on November 8, 2013
I extracted the music from Dragon Age 2 and used ww2ogg to make it playable. Everything is working great so far. Now I want to go in the other direction: turn one of my music files(ogg, wav, mp3, etc) into a Wwise file so I can replace the existing game music. Is there a way to do this? The game has a mechanism for overriding files but apparently only works with wWise files.

I was hoping to find a simple command line tool that is free to redistribute to do this without having to install Audiokinetic Wwise.
RE0 SAM files by Nisto at 8:01 PM EST on November 12, 2013
How can I play or convert the files in the sound folder? biofat doesn't seem to handle anything except the ARC files.

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