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Need some assistance by ChillyBilly at 11:40 PM EDT on May 24, 2014
Hello. A while back on this site, I found a gamerip for a game called Zero no Tsukaima: Fantasy Force, a minigame which was bundled with the special edition of one of the PS2 Zero no Tsukaima games. Well, I recently discovered that there's actually a sequel to Fantasy Force (appropriately titled 2nd Impact), which was bundled with the limited edition of the last PS2 ZnT game, which is titled "Maigo no Period to Ikusen no Symphony". Unfortunately, I haven't been able to find a rip of 2nd Impact anywhere on the web, so I was wondering if you guys here can help me. If you want, I can even email someone the disc image for the game to see if it's possible to rip the appropriate data. Thanks in advance to anyone who can lend a hand!
Ikaruga PC .arc audio extraction by vagrant18 at 8:43 AM EDT on May 25, 2014
The Steam version of Ikaruga has a major .arc data file that supposedly holds all audio data. It's the biggest files (~200mb) so that means that even the music is stored in there. I can't seem to find a way to decrypt or extract the data. Anybody knows how to?
Super Mario Galaxy Soundfonts by Kurausukun at 11:06 PM EDT on May 25, 2014
I have here all the instruments (I think) ripped from Galaxy in .wav format and a bunch of .bnk files as well. My request is that someone take these and create soundfonts for the accompanying sequences for the two Megaleg boss themes and the Bowser boss theme so I can mix it with the streams and get the correct-sounding musics for them.

http://www.mediafire.com/download/424bo33mofi0lle/converted.zip
BCSTMs stopped working?!? by Rew at 5:57 PM EDT on May 26, 2014
So, all of a sudden, my BCSTMs (and all other files I used in_vgmstream for) no longer work. I have NO idea why. They worked perfectly fine yesterday. But when I turned on my computer today, they didn't. And I changed nothing--literally NOTHING--on my computer. I checked, and all the files and plugins are still there just like they're supposed to be. But the tracks just don't work. For no goddamn reason at all.

Help????
Extraction Help With GameCube Music Files by godzfire at 12:28 AM EDT on May 27, 2014
Hello everyone. I'm here in hopes that MarkGrass and HCS still frequent this forum.

I'm trying to get the music files from 4 GameCube wrestling games:

WWE WrestleMania X8
WWE WrestleMania XIX
WWE Day of Reckoning
WWE Day of Reckoning 2

My search led me to this forum post: http://hcs64.com/mboard/forumlong.php?showthread=9185, about mpq archives and ydsp formats. It looks like you guys were able to successfully extract the files to be played, although I'm not sure how. I tried following a lot of the links but they are all dead now.

I'm wondering if anyone would be kind enough to help me out. I can re-upload what I believe are the archives that contain the music files if needed.

Thank you all in advance!
Issue with some PSF files by Zeether at 6:12 PM EDT on May 27, 2014
I've been trying to play the .psfs for Star Ixiom and Linda^3 Again in foobar2000 and for some reason neither of them work. I can play them in Winamp fine but in foobar the former gives me an error and the latter just won't play. Is foobar's PSF plugin just really wonky or something?

Edit: Okay, Linda^3 Again works but it just takes a while to actually play for some reason.

edited 6:15 PM EDT May 27, 2014
MIDI CONVERTERS REQUESTING by koopatroop at 10:41 PM EDT on May 27, 2014
Converters in need:

bms to midi converter.

miniusf to midi converter.

minigsf to midi converter.

mini2sf to midi converter.


And a wav extractor for (usf,gsf,2sf)lib.
Proper Rareware Soundtracks Upcoming by wolupgm6 at 1:26 AM EDT on May 28, 2014
Complete soundtracks for Banjo Kazooie, Banjo Tooie and Donkey Kong 64 will be available for download / listen in the very near future via Grant Kirkhope's bandcamp. The track lists will almost be as complete as the USF sets (minus a lot of the sfx-related tracks, but still including many of the fanfares from the game) along with all of the dynamic variations and cutscene music. None of the tracks have the first note cut off as apparent in the Banjo Tooie / Donkey Kong 64 USF sets. All tracks are full length. It took a bit of work, but just having the final product makes it *very* worthwhile.

I sent Grant copies of the soundtracks last night and he said it was okay for me to tell some people about the impending release, but also to note that it could take some time as there are 461 tracks to sort through in total! :D

I hope you guys enjoy this news as much as I did!

Banjo Kazooie Preview
Banjo Tooie Preview
Donkey Kong 64 Preview

edited 1:35 AM EDT May 28, 2014
Pokémon GSC Fanfares (GBS) by Koto at 10:42 AM EDT on May 29, 2014
I noticed both Gold/Silver and Crystal GBS lacks most of the fanfares used in the game (And these titles have lots of them). I would like to know why have not been included to the GBS, if it's even possible to do or simply an extremely timeconsuming task.

Thanks in advance.

PD: BTW, I also miss the Poké Flute in any RBYG release...
Rips of PS1 Natsume games from early 2000's? by ChillyBilly at 12:27 AM EDT on June 1, 2014
Pretty much like the title says. I'm looking for rips of the music from Natsume-developed titles for the PS1. In particular, I'm really interested in Gear Senshi Dendoh, Hyakujuu Sentai Gaoranger, and Ninpu Sentai Hurricanger. Has anyone been able to rip these titles? Thanks in advance to anyone who can help. :)

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