Previous Page | Next Page

Slow usf Rips by Kurausukun at 6:21 PM EDT on September 27, 2014
Why hasn't anyone made better rips of the incorrect, slow versions we have now? I'm talking specifically about the Mario 64 and Zelda rips. I mean, those are popular games, but we've just been sitting around with these rips forever--why?
errornous wwise ogg by Alpha23 at 10:57 AM EDT on October 1, 2014
He folks! I've stumbled upon these wwise oggs which aren't decoded correctly. They are from Batman: Arkham Origins.
Here are the samples: http://2ctza20361.1fichier.com/
It's probably a small update like the last time.
unsupported wwise by Alpha23 at 11:58 AM EDT on October 1, 2014
Hello!

http://i51utlxnpa.1fichier.com/

Are these wwise ogg files? They are from Alien: Isolation (PS3). If so, ww2ogg needs an update.

Thanks for having a look
Family Basic program to .NES file converter tool by kagekiyo at 1:18 AM EDT on October 4, 2014
DL
http://messatu.wordpress.com/2013/06/30/sttones2000%E3%83%AA%E3%83%AA%E3%83%BC%E3%82%B9%E2%98%86%E3%81%A7%E3%81%99/

How to(Japanese)
http://messatu.wordpress.com/2013/02/24/sttones-%E4%B8%80%E8%88%AC%E3%83%AA%E3%83%AA%E3%83%BC%E3%82%B9%E2%98%86%E3%81%A7%E3%81%99/
Create proper header for headerless AT3 files by TGE at 5:55 AM EDT on October 4, 2014
I'd like to update the Digital Devil Saga 1&2 rips with the ripped AT3 streams, but the problem is that the AT3 files are headerless and I can't seem to find the right settings for them so that they play properly in vgmstream.
This header: http://puu.sh/bYTZs.header makes them play in vgmstream but there's way too much noise.
Samples: http://puu.sh/bYTN8.7z

edited 11:04 AM EDT October 4, 2014
Unknown music format by crediar at 12:06 PM EDT on October 5, 2014
I figured it out except an updated soon!

edited 10:39 PM EDT October 5, 2014
Donkey Kong Country: Tropical Freeze - rip by crediar at 2:01 PM EDT on October 6, 2014
What's to say other than enjoy!

DKCR_TF.7z
Super Smash Bros 3DS Sound Effects? by WrappedInBlack at 3:05 AM EDT on October 7, 2014
Just wondering if they can be ripped... or if they've already been ripped.
PS3 .msf format by Segcl at 7:41 AM EDT on October 10, 2014
Most of msf files playback normally with ATRAC3 decoder, and can be decoded with vgmstream. But I can't export those files with header [MSFC long(5)]. I tried many RIFF header combinations, nothing worked.

Some examples here:
https://www.sendspace.com/file/9fp5ni
Taken from PS3 Atelier series.

Thanks.
Parasite Eve SEQ rip? by mrjaredbeta at 6:28 PM EDT on October 12, 2014
Has anyone successfully deciphered the AKAO driver for Parasite Eve? I really have no clue on how to do it, and it seems like people do not care about this game's AKAO format for some reason. I'm trying to get the SEQ data for music composition (I am a big fan of Yoko's work).

I'm fairly new to VGM stuff. If anyone could point me in the right direction for learning how to deal PSF/PSF2 file formats, I would be very thankful. I just do not know where to start off. Also, sorry if I don't make sense.

Thank you.

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source