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- by eppixx at 5:49 PM EDT on October 9, 2013
- I haven't done that much. The most work is done by the developers of vgmstream itself.
I just happen to be a guy who hacked about 1000 lines of code together to make vgmstream work with audacious.
I played with the idea of implementing the plugin for gstreamer (if that's in my reach). That would feel like a real accomplishment for me.
edited 5:52 PM EDT October 9, 2013
edited 5:53 PM EDT October 9, 2013
- by Bladeforce at 5:53 PM EDT on October 9, 2013
- Fair enough but I still think the developers and yourself should highlight this plugin on OMGubuntu because it is something that would interest those guys :)
- by Bladeforce at 6:57 PM EDT on October 9, 2013
- Just an update eppixx. Could you try playing a .vgm format please? When try in Audacious i get no sound from only that format.
With respect to this websites author it is specifically Pacmania, Rastan Saga, Tokio, Salamander archives
http://hoot.joshw.info/!MDScene_Arcade_VGM/
Any ideas or is it a question i should point at the devs?
- by Knurek at 2:10 AM EDT on October 10, 2013
- You need updated in_vgm plugin done by ValleyBell to play these in other players, those have nothing in common with VGMStream.
- by Bladeforce at 2:21 PM EDT on October 10, 2013
- Thanks Knurek, I guess in_vgm doesnt have a linux port then?
- by Knurek at 4:28 AM EDT on October 11, 2013
- Winamp or XMPlay both work with Wine if that helps.
- by Bladeforce at 5:33 AM EDT on October 11, 2013
- Thanks Knurek I understand this but now vgmstream is ported thanks to eppixx i was hoping it would be another windows program (xmplay) i could move away from :) I'll have to leave xmplay on and just hope in_vgm gets ported at some point.
- by Bladeforce at 7:15 PM EST on January 8, 2014
- Hi, May i ask how to update this port to the latest vgmstream please?
- by eppixx at 8:03 AM EST on January 10, 2014
- Thing is hcs mentioned something about migrating to github, which would make submitting patches for extern developer such as myself much easier.
I could merge their new code with mine, but normally it should be the other way around.
- by Bladeforce at 12:12 PM EDT on August 29, 2014
- Is there any chance of this being updated please?
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