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by bobbyK at 7:14 PM EDT on May 8, 2014
It's because original files are surround stereo and this converter sadly only gives you mono it seems. It's hard to believe the original wav encoded into wwise format were mono...

As for complete file, to prove it, send me another file on dropbox, couple other wwise files.

by GirianSeed at 9:03 PM EDT on May 8, 2014
Actually, most of these -- if not all -- are 6-channel. I went back and tried to extract as many files as I could with Ravioli. (Some streams weren't detected properly, which makes me suspicious.)

Almost every file either gave me an error saying that it ran out of space in a OGG packet, or that the file was truncated. There was just one audio stream I managed to convert properly, and it's from p12_050070_000.fsm.

Also, the music is mixed in with the rest of the sound effects like the previous games. There are just a lot of near-duplicate scenes to account for different variables. For example, if the player were to move other prisoners around before he opened Chico's cage, they wouldn't be present in the cutscene.
by bobbyK at 9:14 PM EDT on May 8, 2014
Open the source code file Bit_stream.h from the ww2ogg folder in notepad++ or another editor that has code lines. Go to line 247 where that parse error is mentioned, found it using astro grep utility.

In other words, the error appears because there seems to be something wrong with the Bits or bit-depth of the stream. but what...

We are getting somewhere maybe now with this source code, helping us understand.
by bobbyK at 9:33 PM EDT on May 8, 2014
Btw, can you check if this tool can extract the wem files to ogg correctly:

http://forum.nitronic-rush.com/download/file.php?id=57&sid=43fdc98a036665de40eb453a8e235961

by GirianSeed at 10:02 PM EDT on May 8, 2014
RIFF/RIFX Decoder v0.4 - Build Date: 24-06-2012 :: 20:19
(c)2012 Tomasz Cichon. All Rights Reserved.

浦?34/1107296256
Error: "p11_010100_000.wwise" - Not RIFF/RIFX file, or file is damaged.

(The kanji character is probably there because my non-Unicode character display locale is set to Japanese.)

edited 10:05 PM EDT May 8, 2014
by bobbyK at 10:14 PM EDT on May 8, 2014
You have to use wem files, not wwise, just to see if it works, you can find wem files in the sound/tape dir if I remember:

then assuming riffdec is in c:

riffdec filename.wem

it should convert it

I will try something for the .wwise files
by GirianSeed at 10:27 PM EDT on May 8, 2014
Actually, I did try one of the .wem files just to see. It didn't work.
by bobbyK at 1:52 AM EDT on May 9, 2014
Well so far, we at least solved the .wem files, I converted some to .ogg and it plays fine and everything.

Now to just solve .wwise rifx...

edit: some convert, some have errors...


edited 5:11 AM EDT May 9, 2014
by bobbyK at 2:20 AM EDT on May 9, 2014
Btw, from your Conversion error sample.zip file, where does the .wwise file come from originally, from what file?

edit: nvm, found it

edited 5:11 AM EDT May 9, 2014
by GirianSeed at 4:32 PM EDT on May 9, 2014
ww2ogg could already convert the .wem files, though. It's just the cutscene audio and certain sound effects that are failing to convert.

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