I think he meant he did a test to see the decoding is still the same.
Any ideas? Seems 49XX is a common starting scale, and sometimes 50XX or 5FXX then it follows something like I posted. Btw, I've seen the same driver (irx) in two different games using old and new adxs. Must be some special "feature", I think the CRI guys are just trying to make things harder for us :/...
Also, next time (if) you update the plugin could you make so if you fade lenght 0 the ADX is played until it ends normally? Some ADXs have actual stuff (like fadeouts) after loops, I believe in_cube ignores this.