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- The Legend of Zelda: Spirit Tracks 2sf by ChucklesProduction at 2:44 AM EST on February 5, 2015
- Where can I find the most complete Spirit Track 2sf (or NCSF) file(s)? The ones I find keep missing tracks such as Koji Kondo's ending music.
edited 7:52 AM EST February 5, 2015
- DK Tropical Freeze Multichannel .CSMP by (!!!!!) at 1:44 AM EST on February 7, 2015
- Looking for a way to play the 6ch .CSMPs from DKCTF if possible. Here are the cutscene songs not including "Cinematic_Baboom_Intro" as that song is separated into 6 single tracks. Files dumped with Parax's PakTool and renamed using the titles from crediar's dump.
DKCTFCSMP.rar
- Need help using the text.exe!!!! by Onehit at 3:28 PM EST on February 7, 2015
- I have been trying to get it to work but I don't know what I am doing wrong. I downloaded the .dll files needed and placed them in the same directory as the test.exe is located in. When I try to run the program it opens for like half a millisecond before it goes away. I have some SSM files that I would like to use but I can't! What am I doing wrong?
- How to search by author/see my own threads? by Franpa at 12:50 AM EST on February 9, 2015
- There is an option to search by author, but I can't specify an author for which it is to search for...
In any case that doesn't seem to be able to let me see the threads I've created in the past.
Edit: I can search my own posts, but not just list the threads I've made. I can't search for specific posts I've made either as there's only one search field so I can't specify my name and a search term...
edited 6:00 AM EST February 9, 2015
- Dead Space 2 .snu file by circlemaster at 3:16 AM EST on February 9, 2015
- Hi all! (sorry for my english) ea_multi_xma won't work on this file with -o 0x20 (doesn't look like an EA multi XMA stream) but work on many others .snu's in Dead Space 2 Xbox360 .viv archive. Can you help me figure it out, because im not strong in programming, but want convert this file to .wav with towav.exe program.
i use instruction from this post: forum.xentax.com
file: amb_lrg_final_convergence_01.exa.snu
- PaRappa the Rapper PSP .wav? by HellFire2345 at 11:16 AM EST on February 9, 2015
- This game's got a bunch of .wav files, which are all the vocals tracks of the songs. I think they're encoded using ATRAC3, they can be played with ffplay however they are broken up with equal spaces in between each break up.
Could someone take a look at these and see how I could get them without being so broken up?
http://puu.sh/cIqYA.zip
edited 4:23 PM EST February 9, 2015
- Quest 64 Samples/Synths/Soundfonts by cuddlytoys at 1:16 PM EST on February 12, 2015
- Hi,
I'm a big fan of the Quest 64 OST. I'm wondering if someone can place any samples, synths, or has any soundfonts. Also, I'm interested in the effects, like delay and reverb. What Amano might have used effect wise during this time.
Thanks,
ct
- Newest VGMTrans by dj4uk6cjm at 6:35 AM EST on February 15, 2015
- I'm looking for the newest VGMTrans that exports spc to midi, I had a copy of it on my old PC before it fried but now I need it again and I can't find another copy of it online or on the authors website.
Can someone provide me a link? The program is one of the development versions above 20130823 I believe and yes it exports spc to midi like nintspc but better quality actually, it worked with donkey kong country.
edited 11:43 AM EST February 15, 2015
- How to Rip .vgm from a SCD Image? by Kurausukun at 1:24 PM EST on February 16, 2015
- I want to know how I can rip MegaDrive/Genesis .vgm files out of a SCD .iso so that I can rip all of Sonic Megamix's music.
- ATRAC playback in Winamp by VGMfreak at 6:49 PM EST on February 16, 2015
- Hi all, I was able to convert some PS3 MSF files into AT3 files and they play fine in Winamp with the Nullsoft DirectShow plugin, is it possible to configure looping/fadeout options in Winamp or would some other program/plugin be required to do this? Thanks.
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