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- Wwise vorb chunk by spider91 at 4:05 AM EST on February 22, 2015
- Hi. I'm trying to translate Enslaved - Odyssey to the West voices to my language and game uses wwise vorbis. When i try to change ingame voices (obviously encoded with wwise sdk) they are muted and even text dissapear. I've tryied to change only vorb and data chunk on files and it worked with another files from the game. But wwise sdk 2010 (needed version of codebooks) provides files with vorb chunk with 0x2A length and game seems to be set on vorb with 0x34 length. Is there any way to transform 0x2A vorb chunk to 0x34 manually?
- Metal Gear Rising other music finding by peronmls at 6:06 AM EST on February 22, 2015
- I'm having trouble finding MGRs Zandatsu/blade mode music. When you go into blade mode the music dynamically changes into another layer of music.
THIS:
https://soundcloud.com/peronmls/a-soul-cant-be-cut-zadatsu
https://www.youtube.com/watch?v=vrtcjXKiwTs&feature=youtu.be&t=10m47s
I extracted all the music streams from the SOUND folder and it was not there. So I though maybe I missed it so i was just going to remove the files one at a time to see when the blade mode music wouldn't play. Well everything went silent besides some SFX, the main title music AND the blade mode music! So now I'm confused on where the other music is coming from. I took almost all file out of the SOUND folder and some how when I went in to battle the blade mode music would be the battle theme instead of blade mode music.
edited 11:14 AM EST February 22, 2015
- Over The Hedge (PS2,PC) *.DAT by TheMygoshi at 7:54 AM EST on February 23, 2015
- So I managed to rip this game from all platforms, aluigi helped me a lot.
We extracted the AUDIOSTR.ARC file from the PC version, we got .wav files with RIFF Wave header, unplayable...
Link --> https://mega.co.nz/#!1Vg3lZTb!s6bjIH7UvS1pYFAoe_ROIiHL2uzBq61KVXdjKQBtlIw
We extracted from the PS2 version, we got .dat files, I tried to rename into all of the extensions to play them with vgmstream but no results, I tried to scan them with PSOund or other softwares but no results, and I opened it in Hex Editor and seems to be Raw Data without header
Link --> https://mega.co.nz/#!5NpBFS5I!BECv2M6_yClQAz1IhO2IgcrZIuTQ6XOOXEsxKJaCa_4
We extracted the Original Xbox version, we got .wav files directly playables with Windows media audio, so works fine in high quality.
We extracted the Gamecube version, we got .dat files, I renamed them into .dsp and I can play them in Mono 48 khz with vgmstream, works fine.
So can I have help to convert the PS2/PC files please ? The frequency is normally 48 khz and channels: 2
Thanks
edited 1:02 PM EST February 23, 2015
- Converting AWB/ACB by 89924 at 2:01 AM EST on February 24, 2015
- Hello there,
There was already a thread on this topic conversion, but I seem to be missing the steps.
Im trying rip voices/bgm files from a PSP game,
(and get it to acf/wav/ or mp3 or whatever format I decided at the end)
The file comes in already .awb /.acb
And I don't think reprocessing the step backwards to .cpk would do the trick, let me show some screen shots.
these are the original files itself.


supposedly they're sounds. I assume they could be converted to HCs? but I can't seem to do that.
I've tried the listed programs;
Cripackmaker
QuickBMS
CPK unpack
HCA decoder etc etc.
and it ends in a fail, with nothing extracting, and or just with a error of " 0 " file extracted, or just empty files such as this

I've even tried adding extensions to the above files; it still comes up empty.
Its mind boggling, so anyone wants to test this out??
I've uploaded the files below, maybe someone can tell me what I am doing wrong. Thanks in advance.
BGMs
Voices
EDIT:
Finished.
edited 11:39 AM EST February 24, 2015
- Proper Battletoads arcade rip? by dogman91x at 11:10 AM EST on February 24, 2015
- Is there a good rip of this soundtrack out there? All I can find are some pretty low quality MP3 files. The music is by Dave Wise and sounds *just* as good as his work on the Donkey Kong Country series IMO; released the same year.
This arcade version is also known by some as "Super Battletoads"
edited 4:19 PM EST February 24, 2015
- DS Pokemon Soundfont Help by Kurausukun at 5:50 PM EST on February 24, 2015
- In the DS Pokemon games there's a certain drum sample that is used quite frequently. It can be heard by downloading this.
The problem is no matter what I do, it never sounds right when recombining files using MIDI + dls (or sf2). It's hard to describe exactly how it sounds wrong, so I'll just provide an example here.
One of them is a FLAC rip of the official OST, and the other is one I made using FL studio (though it sounds mostly the same even if I use a different program, and the sample will still sound incorrect). I'm hoping someone can diagnose what the problem is and offer a solution. I've tried many things, but I don't know very much about MIDI in general, so I can only do very basic event editing.
edited 11:00 PM EST February 24, 2015
- .DSPW Wii-U Files by aumanx at 12:41 AM EST on February 26, 2015
- Hi, i'm looking for some help to extract/play .dspw files extracted from Monster Hunter 3 U (Wii-u).
I already tried it with vgmstream but it say "failed opening"
also tried raw import on audacity, no luck.
anyone got some ideas?
Voice File?
Movie Audio
- Twisted Metal 2: Audio from str files by godzfire at 2:54 PM EST on February 26, 2015
- Guys, I'm at my wit's end here and desperately hoping you can help.
I'm trying to get the audio from the PS1 game Twisted Metal 2. On the disc are some str movies. I have thrown every single program I can find on Google and Zophar's Domain at those damn things to try and get the audio from them, but nothing works.
I'm hoping and praying someone can extract the audio from them for me. I would be eternally grateful.
Small example file for testing on
All Movie Files
- Dragon Quest Heroes PS3? by ChucklesProduction at 9:54 PM EST on February 27, 2015
- Have anyone ripped Dragon Quest Heroes' soundtrack yet? Whether it's unorganised music files or already tagged MP3 files, I'm fine with either. Thanks!
- Sonic Runners .hca by MurraySkull at 1:31 PM EST on February 28, 2015
- https://www.mediafire.com/?zev4vpsf3b9l6os
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