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Update list by PokeMusic at 7:50 PM EDT on October 18, 2017
Anyone?
Also, can you make a Mario game sound source spreadsheet?
Please check those presets on SCVA or SCIOS.

edited 6:56 PM EDT October 19, 2017

And G-Boys instrument source team
Have you found any new instruments yet? Please post those, I'm curious about NSMB series. You should check SC VA because there will be plenty of presets. Also, someone on YouTube has demos of all the SC-8850 presets.

edited 6:58 PM EDT October 19, 2017
by G-Boy at 11:03 AM EDT on October 20, 2017
Sample: Glockenspiel
Number: 10
Source: Roland Sound Canvas SC-88
Date: 1994
Game: The Legend of Zelda: Twilight Princess
Date: 2006
Console: GC
Music: STAR
Composers: Toru Minegishi, Asuka Ota, Koji Kondo

Sample: Xylophone
Number: 14
Source: Roland Sound Canvas SC-88
Date: 1994
Game: The Legend of Zelda: Twilight Princess
Date: 2006
Console: GC
Music: Boss Battle - 4
Composers: Toru Minegishi, Asuka Ota, Koji Kondo

Sample: Dist. Accord
Number: 22
Source: Roland Sound Canvas SC-88 Pro
Date: 1997
Game: The Legend of Zelda: Twilight Princess
Date: 2006
Console: GC
Music: STAR
Composers: Toru Minegishi, Asuka Ota, Koji Kondo

Sample: Trumpet
Number: 57
Source: Roland Sound Canvas SC-88 Pro
Date: 1997
Game: The Legend of Zelda: Twilight Princess
Date: 2006
Console: GC
Music: Sacred Grove
Composers: Toru Minegishi, Asuka Ota, Koji Kondo

Sample: Piccolo Flt
Number: XP-X:090
Source: Roland SR-JV80-02 Orchestral
Game: The Legend of Zelda: Twilight Princess
Date: 2006
Console: GC
Music: STAR
Composers: Toru Minegishi, Asuka Ota, Koji Kondo

Sample: Partition F - 3024 BASS #1 - N BASS A1 ON
Source: AKAI CD-ROM Sound Library Volume 1 XL
Game: Chrono Trigger
Date: 1995
Console: SNES
Music: (Too many to count)
Composers: Yasunori Mitsuda, Noriko Matsueda, Nobuo Uematsu

Sample: Partition E - 3053 TIMPANI - TIMP FAB-1
Source: AKAI CD-ROM Sound Library Volume 1 XL
Game: Chrono Trigger
Date: 1995
Console: SNES
Music: Chrono Trigger
Composers: Yasunori Mitsuda, Noriko Matsueda, Nobuo Uematsu

Sample: CD 1 - SYN DIG 3 - SYN:SY GlasGo
Source: Best Service Gigapack
Game: Chrono Trigger
Date: 1995
Console: SNES
Music: A Desolate World, The Ruins of Number 16
Composers: Yasunori Mitsuda, Noriko Matsueda, Nobuo Uematsu

Sample: Oboe
Number: 69
Source: Roland Sound Canvas
Date: 1991
Game: Super Ghouls 'n Ghosts
Date: 1991
Console: SNES
Music: Haunted Graveyard
Composer: Mari Yamaguchi

Sample: Trombone
Number: GM:058
Source: Roland Super JV JV-1080
Date: 1994
Game: Banjo-Kazooie
Date: 1997
Console: N64
Music: Main Title
Composer: Grant Kirkhope

Sample: Wavesync
Number: XP-X:056
Source: Roland SR-JV80-04 Vintage Synth
Game: Diddy Kong Racing
Date: 1997
Console: N64
Music: Lobby Theme
Composer: David Wise

Found by icecream:

Sample: Plucked Airbell
Source: Atmosphere - Dream Synth Module
Date: 2002
Game: Pokémon Sun & Moon
Date: 2016
Console: 3DS
Music: Seafolk Village (Day), Seafolk Village (Night)
Composers: GAME FREAK & Minako Adachi

Found by me:

Sample: Trumpet
Number: 57
Source: Roland Sound Canvas SC-88 Pro
Date: 1997
Game: Super Mario 3D Land
Date: 2011
Console: 3DS
Music: Victory!
Composers: Takeshi Hama, Mahito Yokota, Asuka Hayazaki

Found by Hexagon12:

Sample: Marimba
Number: 13
Source: Roland Sound Canvas SC-88
Date: 1994
Console: 3DS
Date: 2011
Music: Activity Log

Found by me:

Sample: Solo Sax
Number: M01 22
Source: Korg M1
Date: 1988
Game: The Flintstones: The Treasure of Sierra Madrock
Date: 1994
Console: SNES
Music: Above the Ground
Composers: Norihiro Furukawa & Kennosuke Suemura

Sample: Poly Brass
Number: PR-A:068
Source: Roland Super JV JV-1080
Date: 1994
Game: Phoenix Wright: Ace Attorney - Dual Destinies
Date: 2013
Console: 3DS
Music: Athena Cykes ~ Los geht's!
Composers: Noriyuki Iwadare & Toshihiko Horiyama

Sample: 509_cook
Number: 509
Source: Norman Cook Skip to My Loops
Game: Phoenix Wright: Ace Attorney - Dual Destinies
Date: 2013
Console: 3DS
Music: Suspense 2013
Composers: Noriyuki Iwadare & Toshihiko Horiyama

Sample: Tamboura
Number: 105
Source: Roland Sound Canvas SC-88
Date: 1994
Game: The Legend of Zelda: Twilight Princess
Date: 2006
Console: GC
Music: Forest Temple
Composers: Toru Minegishi, Asuka Ota, Koji Kondo

Sample: Marimba
Number: 13
Source: Roland Sound Canvas
Date: 1991
Game: Super Mario RPG: Legend of the Seven Stars
Date: 1996
Console: SNES
Music: Rose Town
Composers: Yoko Shimomura, Teruaki Sugawara

Found by the editors of NEW Pokémon VGM Sound Sources:

Sample: Synths - 02-Voices-Flutes - Flutes - Mallet
Number: 35
Source: UVI PlugSound Box
Date: 2002
Game: Pokémon Sun & Moon
Date: 2016
Console: 3DS
Music: Vast Poni Canyon
Composers: GAME FREAK & Hitomi Sato

Sample: Far East - Plucked - Shamisen - Shamisen Live
Source: EastWest/Quantum Leap RA
Date: 2005
Game: Phoenix Wright: Ace Attorney - Spirit of Justice
Date: 2016
Console: 3DS
Music: Uendo Toneido ~ The Tornado That Bursts out Laughing
Composer: Masami Onodera

Sample: Far East - Plucked - Koto - Koto Live 1
Source: EastWest/Quantum Leap RA
Date: 2005
Game: Phoenix Wright: Ace Attorney - Trials and Tribulations
Date: 2007
Console: DS
Music: Reminiscense ~ The Real Truth Tastes Bitter, Hazakurain
Composers: Noriyuki Iwadare & Masami Ueda

Sample: Europe - Wind - Uilleann Pipes - Uilleann Pipes Live
Source: EastWest/Quantum Leap RA
Date: 2005
Game: The Legend of Zelda: Breath of the Wild
Date: 2017
Console: Wii U
Music: Hateno Village (Day)
Composers: Manaka Kataoka, Yasuaki Iwata, Hajime Wakai

Sample: Mid East - Wind - Zourna - Zourna Live
Source: EastWest/Quantum Leap RA
Date: 2005
Game: The Legend of Zelda: Breath of the Wild
Date: 2017
Console: Wii U
Music: Hinox Battle
Composer: Hajime Wakai

Sample: GM Bank - 017-24 ORGAN - 20-Church Organ
Source: EastWest Goliath
Game: Mario & Luigi: Superstar Saga + Bowser's Minions
Date: 2017
Console: 3DS
Music: Cackletta, the Fiercest Foe
Composer: Yoko Shimomura

Sample: GM Bank - 025-32 GUITAR - 30-Overdriven GTR
Source: EastWest Goliath
Game: Mario & Luigi: Superstar Saga + Bowser's Minions
Date: 2017
Console: 3DS
Music: Fawful & Cackletta
Composer: Yoko Shimomura

Sample: Pop Brass - 3 Trumpets - 3 TP stac
Source: East West Quantum Leap Colossus
Game: The Legend of Zelda: Twilight Princess
Date: 2006
Console: GC
Music: Hyrule Field (Main Theme), Boss Battle - 3, A Hidden Tutorial
Composers: Toru Minegishi, Asuka Ota, Koji Kondo

Sample: Pop Brass - Bari Sax - B Sax stac
Source: East West Quantum Leap Colossus
Game: The Legend of Zelda: Twilight Princess
Date: 2006
Console: GC
Music: Deku Toad
Composers: Toru Minegishi, Asuka Ota, Koji Kondo

Sample: India - Plucked - Sitar - Sitar KS C0-G#0
Source: EastWest/Quantum Leap RA
Game: Mario & Luigi: Superstar Saga + Bowser's Minions
Date: 2017
Console: 3DS
Music: Hoohoo Mountaintop
Composer: Yoko Shimomura

Sample: GM Bank - 017-24 ORGAN - 24-Tango Accordian
Source: EastWest Goliath
Game: Mario & Luigi: Superstar Saga + Bowser's Minions
Date: 2017
Console: 3DS
Music: Climbing, Mario is Everyone's Star
Composer: Yoko Shimomura

Found by ephemeralmu:

Sample: Solo Flute - 1 Long - SFL Sus vib
Source: EastWest Symphonic Orchestra
Game: The Legend of Zelda: Breath of the Wild
Date: 2017
Console: Wii U
Music: Prince Sidon's Theme
Composers: Manaka Kataoka, Yasuaki Iwata, Hajime Wakai

Found by me:

Sample: Crunch Chug - Crunch Chug Single Short
Source: Quantum Leap Guitar & Bass
Game: Ace Attorney Investigations: Miles Edgeworth
Date: 2009
Console: DS
Music: Confrontation ~ Moderato 2009
Composers: Noriyuki Iwadare & Yasufumi Fukuda
by Hexagon12 at 11:08 AM EDT on October 20, 2017
@PokeMusic

First off: Stop spamming "when you will upload new instrument findings?". The answer will always be "when we gather enough new findings to make a good list."

Second: Not to be rude or anything, but your findings are almost always incorrect. You keep finding SC-55 or SC-88 instruments, but never from other companies.

I would guess that you only listen to the module demo and compare it to a song. That's where you're doing it wrong. You probably think that it's "close enough", but we need the sounds that sound EXACTLY like the original. Sure, you can't do that on streamed songs, because you can't get the soundfont, but when the track is sequenced, there's no excuse to grab a soundfont and listen to seperate instrument samples and (maybe) compare them against your supposed finding in Audacity by the waveforms.
If you need more advice, contact me or any other VGM sources finder either here or on Discord.
by Mr.Sanic at 1:19 PM EDT on October 20, 2017
@PokeMusic

Basically,Most of wii games used Roland's sound canvas,'cuz a lot of kirby games uses them.
by Enclave123 at 3:54 PM EDT on October 20, 2017
In a way, i made a edited version of Wavesync without the synth layer it sounds exactly like the real thing from goldeneye.

I enjoy using the JV1080 a lot and lately i been editing some instruments and saving them,
by PokeMusic at 5:18 PM EDT on October 20, 2017
Everyone sorry.
I have a MX49, so I'll look for instruments on that, I think I heard some of the presets before. It has Motif sounds, and the accordion was indeed used in Pokémon Black and White. I also heard some patches from it in games. I think one of the guitars from it is used in Block Ninja on Nintendoland. I'm not sure though, because it might also be a Fantom, Triton or a real guitar. I for sure heard Irish Pipe in it, layered in octaves. Wii Sports Resort uses synth brass that MIGHT be from it in Swordplay winning results.
Korg M1 seems to be used a lot in Sonic. The E. Piano 1 preset was used in SM64 for the Dire Dire Docks.
@Hexagon12
Thanks for letting me know. I think you're right, I listen to the demo, and that's where I get it wrong.

Also
I am getting an iPad with Sound Canvas, iM1, and iWavestation among others, so I will be able to help.

edited 5:19 PM EDT October 20, 2017

edited 5:20 PM EDT October 20, 2017

edited 5:20 PM EDT October 20, 2017

edited 7:55 PM EDT October 20, 2017
by Mr.Sanic at 10:02 PM EDT on October 20, 2017
@PokeMusic
Yes,i found more:
NSMBWii:
SC8820-Reso Slap
SC8820-LM Square
SC8820-D-50 Organ
SC55-Crystal
SC8820-Poly King
SC8820-Sitar 4
SC8820-Vibraphones
SC8820-Detuned E.Piano 1 & 2

Now for Wii Sports:
SC8820-Piccolo
SC8820-Cheese Organ
SC8820-Church Organ
SC55/SC8820-Saw Wave
SC8820-Synth Mallet (Or just "Mallet")
SC8820-Jazz Bass
SC8820-Piano 1
SC8820-Glockenspiel

And finally for Sonic 4 EP1

SC8820-Synth Bass 2
SC8820-Polysynth 2
SC8820-Vibraphones
SC8820-Reso Slap

i think that's all.

edited 10:02 PM EDT October 20, 2017
by PokeMusic at 9:06 AM EDT on October 21, 2017
@Mr.Sanic
Isn't LM Square used in the NSMBWii Underwater theme intro? What are the other sounds used for? I think Reso Slap is used in some song as bass, and in Wii Sports I heard Cheese Organ in a song, I forget which.
by Mr.Sanic at 1:56 PM EDT on October 21, 2017
Cheese Organ is in Wii Sport's intro.
And yes,both LM Square and Hollow Mini are used in underwater.
And Reso Slap is used on boss fights.
by PokeMusic at 9:42 AM EDT on October 22, 2017
I wonder which synth they used for NSMB DS Bowser Jr theme lead synth (the duck sounding one)? It has to be at least from 1992 because that's when songs started using the sound (even in some pop, which songs doesn't matter). Also, I wonder about the NSMB series instruments, especially the synth leads. I am interested in the Reznor/Koopalings/Bowser Jr battle themes and others.

edited 7:22 PM EDT October 22, 2017

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