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by PokeMusic at 6:37 PM EDT on October 26, 2017
Me too. I wonder because I already have a color.
by G-Boy at 2:21 AM EDT on October 27, 2017
@PokeMusic
You username doesn't already have a color. We asked you what color you wanted, but you didn't reply.
by sirsoundfont at 3:08 AM EDT on October 27, 2017
It said I could get a ban if I didn't post anything, which is worrying me. Am I supposed to just say anything in any channel, and then I can see the chat?
by PokeMusic at 6:33 AM EDT on October 27, 2017
@G-Boy
I didn't see. Was it by text, because I'm not audio chat person.
by G-Boy at 3:23 AM EDT on October 28, 2017
@sirsoundfont
That rule means that you might be temporarily banned if you don't say what color you want and go inactive on the server for a long time.
by sirsoundfont at 1:03 PM EDT on October 28, 2017
@G-Boy so I just go into any channel and ask for a color, and then I'll have permission to see the chat?
by G-Boy at 3:18 AM EDT on October 29, 2017
@sirsoundfont
I've already asked you what color you want, you just need to reply.
Kirby 64 instruments by PokeMusic at 9:14 AM EDT on October 29, 2017
Anyone know what was used on Kirby 64: The Crystal Shards? Especially the synths on these tracks
https://m.youtube.com/watch?v=QMo9XKjuqQc That lead synth and bass
https://m.youtube.com/watch?v=Htr6L0_I0yc The quacky lead
It was composed by Jun Ishikawa and Hirokazu Ando.
That sound has been used on tons of Kirby games.
edited 9:16 AM EDT October 29, 2017

edited 6:22 PM EDT October 29, 2017
by PokeMusic at 4:06 PM EDT on October 30, 2017
I'm curious. How do you find the samples from the games? Do you compare them with Audacity?
by Enclave123 at 11:11 PM EDT on October 30, 2017
I find the winding or metallic sound in goldeneye that was used in dam at the intro of the track.

It from a preset call Night shade in a higher pitch in my jv1080.

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