Previous Page | Next Page
- Is there a USF player I can compile for linux? by RukarioGyiyg996 at 4:58 AM EDT on June 4, 2015
- And can it just run in a terminal and play forever until I ^C the program?
- ADX looping help needed by 47iscool at 2:48 PM EDT on June 4, 2015
- I cannot seem to figure out how to make them loop with hcs's tool.
Could someone please show me an example of how to do it? Thanks.
- Any hope for Mac users? by KoopaStarRoad at 4:27 AM EDT on June 7, 2015
- vgmtoolbox and vgmstream apparently aren't available for Mac OS X users...
Any hope for us?
Or do we have to sit there, bawling at all the Windows users?
- Chain Dive .FLD by spectrexcwk at 8:53 PM EDT on June 8, 2015
- Hello,
i'm trying to extract the music from the ps2 title Chain Dive (SCPS-15054). All the game's data appears inside files ending in .FLD.
I haven't found any tools that can do anything with them. Psound was able to find audio, but it was only dialogue and sound effects. Any help would be greatly appreciated.
I've uploaded a sample below
HFOLDER1.FLD
- Nevermind. Got it. by TabuuAkugun at 12:44 PM EDT on June 9, 2015
- Sorry for the inconvenience. I figured it out.
edited 10:03 PM EDT June 9, 2015
- Ocarina of Time 3D/Majora's Mask 3D cue points are driving me insane! by robotortoise at 1:00 PM EDT on June 9, 2015
- So, for MONTHS I've been looking for OOT3D and MM3D tracks that are .wavs with loop points.
I've tried to export vgmstream2000 files with cue chunks.
Not cue samples, cue points.
This is not an easy task, apparently.
All I want is a version of the Majora's Mask and Ocarina of Time OSTs that has .wav files with cue points.
I can't use the MM3D streams. I can get them to export as .lwav files, but they have cue SAMPLES, not cue points.
I've tried the MiniUSFs, but none of the rips have an accurate tempo.
I've tried the OOT3D soundtrack and just looping it manually, but it sounds awful and I can't find the proper loop points for some songs. (Like the Great Fairy's fountain themes)
I've tried to look for auto cue finding software, but i can't find anything within my price range.
This is driving me crazy! Does anyone have any ideas?!
I want the OSTs for two Zelda-related TF2 maps that my friends are working on.
- Helpful PSP Tool by guest at 7:22 PM EDT on June 9, 2015
- Found this tool written by tpu. It decrypts PSP PGD files. These are the ones that are often in the INSDIR folder. Compiled in cygwin for Windows. Maybe it can help you too: pgdecrypt
source: https://github.com/tpunix/kirk_engine/tree/master/npdrm
edited 12:34 AM EDT June 10, 2015
- caf variant by Alpha23 at 4:24 AM EDT on June 10, 2015
- Hi there! Natively, vgmstream supports *.caf files. Now, I've stumbled over some caf files that contain an IMA ADPCM stream and thus aren'r supported yet:
http://www.multiup.org/download/60f45303a4980289ff3125bba9a01309/ima_caf_samples.7z
Could this be included in the next vgmstream update?
- Manually extract files from a dat using a hex editor MGSTTS by Speed Nukem at 3:23 AM EDT on June 11, 2015
- I saw really old post from 2007 for Metal gear solid twin snakes
valiant mentioned the files have to be extracted manually something with looking for the dsp headers
how exactly do i extract files from a dat using a hex editor a little more insight please
- BFSAR files by LaniKai at 10:07 PM EDT on June 14, 2015
- So I downloaded the folder for New Super Mario Bros U, and it comes with a single .bfsar file.
I know inside the file, it contains all the music and such. The only problem is, I don't know how to extract them all. I apologize for creating a new thread and asking if the answer was already posted somewhere, but I'd appreciate any help.
Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383
Search this thread
Show all threads
Reply to this thread:
HCS Forum Index
Halley's Comet Software
forum source