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- Odd PS1 Streams by Kirishima at 10:12 AM EDT on June 15, 2015
- Very odd. This file contains some music for Ghouls and Ghosts on the Capcom Generations 2 disc. While the other games use generic xa's with non-generic sequences for menu stuff(cannot extrat them), this one appears to use lower quality adpcm streams that seems to loop ingame. The problem is I can't seem to get any proper loop points from them so I'm uploading this here to see if someone else has better luck.
https://www.sendspace.com/file/98csq4
- [Meta] Does hcs need/have moderators? by robotortoise at 1:39 PM EDT on June 15, 2015
- I've seen quite a few posts that are blatantly breaking the rules in the Wii U Music/Wii U 3DS posts. People are requesting and doing other rule-breaking things.
Are there moderators to remove those comments?
- Wii U Music - Miscellanous Edition by RebeccaSugar at 3:42 PM EDT on June 15, 2015
- I don't want to piss of crediar, since I still depend on him for uploads, so I'm making this separate thread with looser rules.
1. You can request, just don't do it to the point that the thread becomes saturated with them, once per every two pages should be enough.
2. You can add fluff to your hearts content
3. Anything goes, as long as it's related to Nintendo audio.
4. You don't /have/ to enjoy the music, sometimes that is an impossibility, you have your preferences.
- Extracting BIN format and converting contents by jackskellinghog at 7:18 AM EDT on June 18, 2015
- Hi I'm an absolute noob and was wondering what software to use to blow open this .gcm file, its' contents are bin files and inside of those hopefully should be the sfx, voice clips and music from this game. What I need to know is which softwares to use to extract Gamcube file formats such as bin, bnr etc.
Here is a screenshot: http://puu.sh/itGeI/f5d833952e.png
edited 12:27 PM EDT June 18, 2015
- unknown audio file scan? by bobbyK at 1:53 PM EDT on June 18, 2015
- I received some audio files (anyway long story...) and some of them are without an extenstion, however they are audio files for sure according to my sender (again long story...). anyway, my point is, is there a scanner software that can detect what type it is: wav, mp3, aiff, etc and even mono or stereo detection and even endieness, etc?
cause if i know that info, i could import into audacity using raw import maybe and go from there.
thx
- Super Monkey Ball Jr. Music Ripped! by Yoshimaster96 at 3:10 PM EDT on June 21, 2015
- The day has come that SMBJR music can be ripped! You can download the NSQ player and SMBJR's NSQ files here.
- Xenoblade Midi Rip by CPTN at 11:20 AM EDT on June 22, 2015
- Is Xenoblade's music all streamed? I imagine it is, but if it isn't, is it possible to rip it into midi format?
- Question about Wii U Dumping by Kurausukun at 12:26 PM EDT on June 23, 2015
- What does one currently need in order to dump Wii U games? I have a JP Wii U, and at the moment, I want to dump Smash (for the JP voice files, etc.), and more importantly, Xenoblade X. Is it possible for just anyone to dump stuff yet?
- Pokemon Mystery Dungeon MIDI Rip by alimu at 9:46 PM EDT on June 23, 2015
- Has anyone seen this? Apparently someone created a tool that rips PMD2 midis. Since these games have a very different format, I'm wondering how it works.
Here's the link to the forum:
http://pokemusicverse.freeforums.net/thread/169/midi-help
Here are the midis:
https://www.dropbox.com/s/vok5wb7e105khdz/PMD2%20MIDIs.zip?dl=0
Here's the tool: Tool
- Tales of Zestiria BNSF / etc by Rotag at 8:46 AM EDT on June 24, 2015
- I'm wondering if it's possible to play the following BNSF files.
I've tried VGMStream, and they work for the BNSFs found in Zestiria's BGM folder, SPSIS22.
The sounds, presumably voices and sounds, are in SPSIS14, which is uploaded in the following link.
https://www.mediafire.com/?14795pburexktox
If anyone's interested, I can upload the SPIS22/BGM folder.
Will try to do the same for Xillia and Xillia 2 eventually. If they have the same BNSF issue, then..well..darn. Still fun to attempt and find info for these games.
I'm also assuming there isn't an easy way to deal with Akiba's Trip 2's .phyre dds files. All sounds are completely ripped, and most/simple 2D assets can be ripped using TextureFinder. Also willing to upload that game's BGM files.
comments -
Voice files are split audio. I learned a lot when I asked about TMNT stuff a long while back, fun stuff.
To be clear : one set of BNSF are playable, another isn't. Is there any way to play the unplayable ones?
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