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by bnnm at 3:11 PM EDT on September 11, 2017
Uploaded:
- Enchanted Arms X360 (bms)

***

@Basillica - thanks!

@Mouser X - "short name" .ACE work in the latest vgmstream.
"long name" SO4 was converted to real .xma back in the day then renamed, to use with MS's tools since XMA in vgsmtream is recent, but I guess they uploaded the base files instead.
So the old rip isn't very useful now, but you can make GENHs or unzip this file in the folder to play them.
by Mouser X at 1:12 AM EDT on September 12, 2017
Thanks for the clarification. Apparently, my VGMstream for FB2k was out of date (they're playing in FB2k now). Winamp's problem is a plugin compatibility mismatch. :( I use "in_zip.dll" to play music from archived files (it supports ZIP, 7zip, and others), and apparently ACE is a format that in_zip takes, instead of VGMstream. To the best of my knowledge, there's no easy way to "force" Winamp (or a plugin) to take preferred treatment over a different plugin.

And, just for to be thorough, I verified I had the most recent version of VGMstream. I also looked for a newer in_zip, but the author (DrO) has taken his plugins offline. I've attempted to rename VGMstream, in an attempt to get Winamp to load it first and therefore, maybe, have VGMstream handle the ACE files instead, but no luck.

Obviously this isn't your problem, and it's not something that VGMstream can, or even should, fix (it's an in_zip problem, obviously). But, since I'm talking about incompatibilities, I might as well mention that the subsong support that VGMstream uses (aka, "creating" fake *.vgmstream files by spoofing the playlist) doesn't work with in_zip either. But that's entirely expected, as in_zip is completely unable to handle that special case of file/playlist handling. I only mention this, in the unlikely event that someone else is using in_zip, and is trying to figure out why XWB files aren't working (or in the unlikely event that DrO still shows up here every so often ;P ).

So, last thing - is it possible there might be a file extension I can rename these ACE files to, that VGMstream would still recognize, and handle properly? If there is, I'd be extremely surprised. At this point, I very strongly suspect that my best option is to create GENH files from these ACE files, but even that's a stretch, as ACE has to be within the "supported" GENH handling (if I understand GENH properly). That, or use the "long name" XMA files, to create GENH files. Or, I suppose I could convert everything to ADX/LOGG files using "test.exe". :/

Lucky me and my wonky Winamp install (DrO often commented about how much he "loved" working with me, as I'd frequently, accidentally, uncover previously undiscovered bugs and bad behavior in Winamp, and its/his plugins).

Anyway, thanks for the support, regardless. Mouser X over and out.
by bnnm at 11:10 AM EDT on September 12, 2017
You can rename the .ace to .laac and they should work (the original ext are .aac but that's a common ext so both .ace and .laac were added as a compromise)
by Basillica at 12:52 PM EDT on September 12, 2017
I've finally gotten around to uploading it.

PC:
Silver Case, The (Includes the songs that were added in the 2017-06 update.)

edited 1:39 PM EDT September 12, 2017

edited 3:34 PM EDT September 12, 2017
by Mouser X at 1:35 PM EDT on September 12, 2017
@bnnm
Awesome, thanks! Yah, apparently ACE is a compression format on other systems. I think it might be an old Mac one, or something. Its author (DrO)is still extremely active in the Winamp community, but he's busy with a different Winamp-related project, so his plugins don't get updated anymore. I'll mention it to him though, and see if he can implement a fix that allows the user to specify what extensions his plugin is allowed to handle. Mouser X over and out.
by marcusss at 11:43 PM EDT on September 13, 2017
A couple more uploads


==PC==

* Hellblade - Senuas Sacrifice (2017-08-08)
* Kingdoms of Amalur Reckoning + DLCs

==ANDROID==

* Sdorica Sunset
* Dungeon Hunter 4 Has a couple unplayable VXN files but MPC all play fine

* Candy Crush Saga
* Heroes of Dungeon
* LINE Pokopang
* Dawn Rising
* Dragon's Blade (Uses XNB for music :| )
* Magic Rush Heroes
* Candy Crush Soda Saga
* Galaxy Legend
* Castle Clash

* War Pirates Heroes of the Sea -- This game used unity3d but has UnityFS header which current unity3d bms does not support. Thankfully I managed to extract it using Unity Studio twice.

Actualy Sdorica Sunset and others are like this too now.. Hmm


edited 11:00 PM EDT September 14, 2017

edited 11:00 PM EDT September 14, 2017

edited 11:11 PM EDT September 14, 2017
by ChillyBilly at 11:46 PM EDT on September 14, 2017
Some PC stuff:

Darwin the Monkey

Kung Fury: Street Rage

Laika 2.0

Occult RERaise


More stuff later!
by ChillyBilly at 11:15 PM EDT on September 15, 2017
Okay, here's more good stuff:

PC

The Journey - Bob's Story

Samurai Riot

Startide

Temporal Storm X: Hyperspace Dream

Vulture

PS1

Kamen Rider Agito

Kamen Rider Kuuga

Kamen Rider Ryuki

Kamen Rider V3

PS3

Nier (Noticed only the "Gestalt" version was upped, so here's "Replicant"! ;))

Xbox 360

Zoids Infinity EX Neo


Might have a few more additions tomorrow, we'll see!
by marcusss at 12:40 AM EDT on September 16, 2017
I will upload some more later also. Nice update ChillyBilly. I know some like Crypt of the Necrodancer, just noticed the 24bit soundtrack here

Prob. old news but I loved the VGM music so was glad to see the awesome soundtrack ;-)

edited 12:40 AM EDT September 16, 2017
by ChillyBilly at 9:58 PM EDT on September 16, 2017
Okay, here's my last few uploads for the weekend:

Arcade

Wangan Midnight Maximum Tune 3 (Found this one totally by chance. You can never go wrong with more Yuzo Koshiro! ;))

PC

Songbringer

PS1

The Great Battle VI

SD Gundam: Over Galaxian (Again, just change the .DA files to .WAV to play them!)

Enjoy!

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