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WiiWare Rips? by MetalKnick at 1:04 PM EDT on June 25, 2015
I haven't seen any rips for the channels that came out on Wii like Check Mii Out or Everybody Votes, for instance.

Am I not looking hard enough or are there just not any?
Pokemon XD Sound Library? by alimu at 8:31 AM EDT on June 26, 2015
Does anyone know which sound library/libraries were used in XD? I know the game has streamed music, but the strings and the brass section sound really nice, and I'd love to try them.

edited 8:20 AM EDT June 27, 2015
Wallace and Gromit in Project Zoo - PS2 music ripping (.mib) by jsboy at 5:03 AM EDT on June 27, 2015
Hi there,

for ages I tried to rip the soundtrack of "Wallace and Gromit: In Project Zoo" since it features awesome music imho.
Unfortunately, using the most common tools (MFAudio I wasn't able to extract anything.
All I have are the ".MIB"-files that I copied from the original PS2 disc.
Could you guys help me?

Please reply to me which information you need from the files.

Thx,
jsboy

edited 10:13 AM EDT June 27, 2015
The Wonderful 101 WEM sound effect format by Chaofanatic at 12:32 PM EDT on June 27, 2015
I've been looking all over for a way to get a hold of these. They're .WEM files stored inside .BNK archives. Extracting the .BNK's wasn't too hard, but the actual .WEM files are apparently different from how they'd normally be and are unable to be converted with ww2ogg.

I've found a XeNTaX thread about it, and I'm able to get the sounds themselves out of the .WEM files, some of them are playable but they have a grinding static noise over them even though you're still able to hear the actual sound effects underneath.

I was told to come here and ask about all of this. I've got a number of .WEM files I extracted right here for those who are interested. I've searched around for a method to do this, but the one I've found isn't working for me and it seems like the .WEM format is constantly changing for each game it's in. I hope someone would be willing to help me with this. Thank you.
Batman: Arkham City by leop2p at 11:44 PM EDT on June 27, 2015
Hi!!!

Please help me to extract all the music from that game.

Thanks!!!
GT3 seq data, psf2 possibility? by 47iscool at 5:19 AM EDT on June 28, 2015
I have extracted Gran Turismo 3's sequence and sample data and the TOC file with a tool named GT3VOL.exe and was wondering if someone would like to check it out for it might could be made into a psf2 rip.

https://www.dropbox.com/s/ypvfeze0kqk4vyk/gt3%20seq%20data.7z?dl=0
The Video Game Sound Source Thread by Benjamin at 6:02 AM EDT on June 29, 2015
It's like The VGM/Others Instrument Source Thread, only here we're looking for sound effects.

Here's some I found:

Yoshi's Island
-Rarefiction's A Poke in the Ear With a Sharp Stick (2_P-SHCLACK, 12_WWWISHAU)

Luigi's Mansion
-Best Service Gigapack (Probably a few sounds in there, they do use a few sounds for the soundtrack such as JX P Sound3)
-Spectrasonics Distorted Reality (MENTAL)
-Big Fish Prosonus ProFX (I know they used DRIP SINGLE)

Paper Mario: The Thousand-Year Door
-Northstar Hollywood Edge Vol.1 (Hammer sounds, birds chirping sound, some others)
-E-MU Emulator II (Fuzzy bounce sound, some cartoony SFX)
-Zero-G Ambient (Uses MONOLITH for some Shadow Queen-related sounds, and the pre-Final Battle ambience is part of COSMIC#1)

New Super Mario Bros. DS
-Big Fish Prosonus ProFX (Blockhopper-related sounds)

Super Paper Mario
-E-MU Emulator II (Fuzzy sounds, some shakuhachi sound I found that I don't know where it's used)

Super Mario Galaxy
-Best Service Gigapack (SYN:4rtt, SYN:Cpd2tt, SYN:Fantasia3, and probably a few others)
-Spectrasonics Distorted Reality (ARCTICWIND, BRIMSTONE, THRUSTERS, INCOMING)
-Big Fish Prosonus ProFX (DRIP SINGLE, BOING MED CR, BOING PLUCK, BOING SHOR.1)

Super Mario 3D World
-Big Fish Prosonus ProFX (Sounds reused from Galaxy, ZIP PWANNG C)
-Roland Fantom (either X or G, IDK, they use AirPluck for some sounds)

What would be some you found?
MGS-PW .pdt files by Chrysalis at 12:21 PM EDT on June 29, 2015
I'm looking for a complete audio rip of metal gear solid peace walker (not just the music, but also the briefing tapes and sound effects) from the .pdt files, or a method or program to rip the audio from the .pdt files themselves. I have looked to the best of my ability and I have not found a way to rip all the audio from the .pdt files. This is of course if someone has done so or knows a way of doing so, as I do not have the expertise to create a method of ripping the audio from the .pdt files.
How to Play and Dump BGM in a BRSAR File! by larsenv at 11:54 AM EDT on July 1, 2015
Hi,

I'm sorry if putting this in the forum wasn't OK, but I was messing around with some tools I found. I found out using Dolphin you could rip music from a BRSAR!!!

This is good for games which doesn't have any BRSTMs but have all of the BGM in the BRSAR itself.

Games like WarioWare: Smooth Moves, Animal Crossing: City Folk, or most WiiWare Games use this technique.

You will need:

A tool like Audacity to trim the music (optional)
BrawlBox (optional)
Dolphin Emulator
These tools

Note: Starting on Step 4, when I tell you to press buttons, I'm talking about the key corresponding to the button that's configured in "Controller Settings" on your keyboard.

1. Optional - Open your BRSAR with the BGM in BrawlBox, and find the track with the music and make note of the filename. You don't have to do this step, but if you don't you will have to look for the BGM you want to dump using this tool.

2. Unpack the dvdroot.zip file you just downloaded. Put the BRSAR(s) with the music in it in the same folder.

3. Open Dolphin Emulator. Go to Config > Paths > DVD Root and hit Browse to find the directory mentioned in Step 2. Make sure there is nothing in the Apploader path below this option.

4. Run viewer.elf. Now hit the HOME Button and on the window that pops up, on Mode, hit the Right key thrice to enter Sound Mode.

5. Hit Down, and then hit A. Hit A to select your BRSAR or before that, hit Up or Down to select the BRSAR you want to use.

6. On the top left corner of your screen, you should see a ">" symbol next to a green square. Use the Left and Right keys to find the BGM track you want to dump. If you followed Step 1, you should select the one you found in the BRSAR.

7. Before you play the track, go into the Movie sidebar on Dolphin and select "Dump Audio". Then hit A to play the track you want to dump.

8. When you want to stop the recording, go back into the Movie sidebar and deselect "Dump Audio".

9. Now find your Dolphin directory and go into the Dump folder, then go into the Audio folder. "dspdump.wav" has your newly recorded track.

10. Optional - Use your audio editing software to edit the audio track to adjust it to how you want it.

11. Enjoy your new music rip!
How to play Relic Codec AIFC files? by RukarioGyiyg996 at 5:00 AM EDT on July 2, 2015
I noticed in the PC archive on joshw's site there's Dawn of War archived but... nothing can play these aifc's back.

So what do I do with these files?

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