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- by unknownfile at 1:58 PM EDT on April 2, 2006
- I have sent Sir-Sabin the broken MMBN5 set, he'll be tagging it. I'm not sure if I'm going to be able to fix this static problem, though.
Speaking of GSF, I completed my first manual rip. It's Crash Bandicoot 2 N-Tranced and is available on the GSF Central page under "tags and times needed."
Oh yes, and pageclaim.
edited 5:58 PM EDT April 2, 2006
- by unknownfile at 4:12 PM EDT on April 2, 2006
- A proper, optimized MMBN5 set is in the optimization process and should be finished shortly.
It's now up at GSF Central. Do not submit any tags unless you are Sir Sabin or prepare to feel my wrath.
edited 8:25 PM EDT April 2, 2006
- by marioman at 5:26 PM EDT on April 2, 2006
- >> Do not submit any tags unless you are Sir Sabin or prepare to feel my wrath. <<
OK, you're the boss. If you need any help, let me know. Thank you for the set.
--EDIT--
Can Sir Sabin fix the static in Mario Party Advance too? It seems that since he fixed the static in MMBN5 that fixing Mario Party Advance would be easy.
edited 9:32 PM EDT April 2, 2006
- by unknownfile at 5:39 PM EDT on April 2, 2006
- Sorry.
Sir-Sabin is tagging the set. I merely managed to patch it and yet there was three seconds missing and since this disturbed him so much (hey, it's three seconds), he has asked CS2 to fix this up.
Also, Mario Party Advance doesn't seem to work in Highly Advance.
- by marioman at 5:54 PM EDT on April 2, 2006
- Yeah, I noticed the time delay in MMBN5. I figured that it was still in the process of being fixed. Congratulations on your first manual rip!
>> Mario Party Advance doesn't seem to work in Highly Advance. <<
Before or after you tried to patch out the noise? The "broken" version works fine for me here. (Except for the static.)
Thanks.
edited 10:06 PM EDT April 2, 2006
- by unknownfile at 6:36 PM EDT on April 2, 2006
- First off, this is my second manual rip.
Secondly, I have patched the song select, but HA freezes the game before it can get to it.
Actually, as I've just found out, it takes 30 seconds as opposed to the 3 seconds in VBA.
I patched it and it takes half as much time. I might post the 15-second delay set tommorow and make some notes in the info file. But I'm just an upset little guy >o
edited 11:49 PM EDT April 2, 2006
- by marioman at 5:27 AM EDT on April 3, 2006
- OK, for some reason I didn't realize that you were re-ripping them manually. It looks like you are getting the hang of it - all you have left to figure out is how to get rid of delays at the beginning of the tracks. Good luck on finishing them up.
(BTW, I am capable of tagging Spyro: Season of Ice and Mario Pinball Land. It may take a while, but I will see if I can get to them soon.)
- by unknownfile at 2:35 PM EDT on April 3, 2006
- Alright, I got the delay down to 4 seconds. That'll be good enough for now, so I'm going to proceed to optimize the set now.
Crap!
"Unsupported file type: C:\gsf\mpadvgsf\mpadv-00FF.minigsf"
Yes, the ENTIRE optimization failed. I'm going to need to reoptimize it tommorow.
edited 8:36 PM EDT April 3, 2006
- by unknownfile at 7:21 PM EDT on April 3, 2006
- Someone just sent me tags for MMBN5, they're up now. Sorry sir sabin, Jayster beat you to it ;p
- by marioman at 7:31 PM EDT on April 3, 2006
- ALRIGHT!!! Thank you UNKNOWNFILE! I would've sent you tags earlier, but you told me not to. No matter - I am just happy to get the music. Thanks again, and I will be looking forward to getting that Mario Party Advance music too. Congratulations on you first official manual rip.
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