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- Tetris 1.0 GBS by Koto at 4:12 AM EDT on August 30, 2015
- The Type A from Gameboy Tetris is well know for all the gamers in the world. But in an previous version of the game, known as 1.0 and only avaliable in Japan in a limited number of units, the Type A is a different melody.
This video shows that tune: https://youtu.be/hpk-NAlU5Lw
Someone could add it from the 1.0 rom to the current GBS, or create a new one?
Thanks
See ya
- Pokemon Colosseum MIDIs? by alexnaveira at 3:24 PM EDT on August 30, 2015
- Anyone able to create a software to convert GameCube streamed music files to MIDI? Is this possible? I know Pokemon Colosseum's music is streamed as someone recently extracted soundfonts, whereas Pokemon XD: Gale of Darkness uses streamed audio files, so is this possible for certain games? Is anyone able to do this? Thanks.
- Pokemon Colosseum MIDIs? by alexnaveira at 3:25 PM EDT on August 30, 2015
- Anyone able to create a software to convert GameCube streamed music files to MIDI? Is this possible? I know Pokemon Colosseum's music is streamed as someone recently extracted soundfonts, whereas Pokemon XD: Gale of Darkness uses streamed audio files, so is this possible for certain games? Is anyone able to do this? Thanks.
- Godzilla Destroy All Monsters: Melee by ThatGodzillaFan at 6:23 PM EDT on August 31, 2015
- Hello! I've been attempting to extract sound effects from the Xbox version of Godzilla Destroy All Monsters Melee. I've looked all over the internet for a way to extract these files and came across a program called ekszbox-abx, which works perfectly with the Xbox version of Godzilla Save The Earth but does not work with Godzilla Destroy All Monsters Melee because there are no Uber files to go with the samp files. Ekszbox-abx requires both the uber files and samp files.
Does anybody else know of any way to extract these samp files?
Sound Files: http://www.mediafire.com/download/qoyhyds9qph4yp4/godzilla_sound.rar
GSTE Sounds, for reference: http://www.mediafire.com/download/zwo5h7uz7i5uaem/GSTESounds.rar
Any help is greatly appreciated!
- The Simpsons Game by PonyoBellanote at 3:02 AM EDT on September 1, 2015
- Could anybody please give me a gamerip of this game from which I could make a good quality lossless of?
- Spider-Man 3 by Mygoshi at 2:35 AM EDT on September 3, 2015
- Hello, I need a gamerip of the PS3 or 360 version of the game because I can't download the ISO. Thanks if anybody can search.
- Request for Wii WWE 12 fsb support by 47iscool at 1:25 PM EDT on September 4, 2015
- Hi hcs, would it be possible to add support for the wwise/fsb format found in games like WWE 12 for Wii?
- RE4/BH4 X360 xma help needed by 47iscool at 7:00 AM EDT on September 6, 2015
- https://www.dropbox.com/s/dbo1s7mllft0fad/Resident%20Evil%204%20X360%20BGM.7z?dl=1
I have extracted the xwb file from the games on demand version and need help with the xma.
The file had to be byte-swapped for unxwb to extract it. I have tried to convert it with all of the xma tools with vgmt and failed at every turn. xma_test says the files are XMA2 but has some issue with padding. Also included is a batch file I created to automate the process along with unxwb.
edited 1:47 PM EDT September 6, 2015
- Tron 2.0 by rebooter23 at 7:44 AM EDT on September 6, 2015
- The music files are hidden inside so called REZ Archives which can be extracted by a WinREZ but then it's just a mess of hundreds of WAV files.
It is a kinda sequenced format with streamed elements since the WAVs are played in a particular order put by command directly into the now deprecated DirectMusic feature of back then DirectX 8.
The DirectMusic players all produce bad quality, so how can we get this together?
Information:
http://www.ldso.net/oldtronfaq/pages/hacking1.html
- Godzilla Unleashed (Wii) - MusyX Samp and Uber Files by ThatGodzillaFan at 9:35 AM EDT on September 7, 2015
- Hello, I've been looking for a way to extract the audio from Godzilla Unleashed and, if possible, reimport new sound effects to replace the ones currently ingame. My main goal is to simply extract all the SFX, but I have a friend who would love to be able to replace each monster's SFX with movie accurate SFX as the Atari Godzilla games aren't really known for being accurate to the movies.
Here are the MusyX files: http://www.mediafire.com/download/djhd5k8cd37bpv4/GUAudio.rar
I've done a search around the internet to see if I could find anything useful and I came across a PHP script that can extract the SFX from Gamecube games using the MusyX sound engine.
Here's a link to the PHP script: https://dl.dropboxusercontent.com/u/48454461/misc/MusyXExtract.php
The author of the script also made a Python script: https://dl.dropboxusercontent.com/u/48454461/misc/MusyXExtract.py
I've tried to extract the Godzilla Unleashed SFX with the PHP script but it requires a .sdir file which is probably contained within the Uber files after looking through the file with a Hex Editor.
I was thinking either the script could be modified to extract these Uber files or the .sdir file can somehow be extracted from the Uber file.
Any help is appreciated!
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