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by Tanookirby at 3:29 PM EDT on July 3, 2024
@Katsur You can find 64bit versions of the components here.

Go here to see the site's most recent updates.

edited 3:31 PM EDT July 3, 2024
by Katsur at 9:59 PM EDT on July 3, 2024
Thanks. I think they should be linked in a page about recommended, suggested software and its components/plugins for playing ripped video game music, while making them 64-bit-friendly.
by Kirishima at 12:32 PM EDT on August 30, 2024
Wish there was a 64bit version of viopsf. Not sure anybody ever updated the reverb in the other available players, and foo_mdfnpsf hates alot of my psf's.

edited 12:37 PM EDT August 30, 2024
by SoundGLSI at 4:06 PM EDT on August 30, 2024
I wish there was an update to the GSF & 2SF decoders' cores. There's a bug in the current 2SF decoder (even in the 64-bit version) which is related to Namco Museum DS. If you play it with the current 2SF decoder, you'll notice it will sound wrong compared to older versions, no matter the interpolation you set. Or maybe someone can make a 2SF decoder using the melonDS core...

edited 4:07 PM EDT August 30, 2024
by vajuvaju at 2:08 AM EDT on September 4, 2024
@Kirishima same here. Plus, I'm struggling to get viopsf running on the latest foobar2000 beta (and I'm using 32-bit).
Alternative set for "Aitakute..." by SoundGLSI at 9:30 AM EDT on September 17, 2024
I finished the re-tagging of the "Aitakute... ~your smiles in my heart~" set using the tracklist found in the original albums. I had to corect some of them because even the VGMdb ones were wrong in some cases (character names are the most common errors).

I did the following:
1. Retagged the set (however, filenames were not altered).
2. Used !tags.m3u for the opening, insert song and ending song.
3. A few corrections in character names:
- Asako -> Mako
- Senna (!) -> China
- Marie -> Mary (this is confirmed in the SEQ name) (corrections are welcome)
4. Correctly tagged "Winter Mountain" tracks (vol.2, disc 2 of the album, track 24-26). The VGMdb one swapped these to "Summer Mountain".
5. Removed some duplicate streamed tracks and other digital tracks that were only previews (D##.DA.ape).
6. All is Gathered in a single !playlist.m3u file.

I did my best to tag the tracks that weren't in the albums, however, I didn't tag the misc streamed BGMs that are 20 seconds. No idea what those are, some of them are parodies from other songs and/or series.

I made sure I hadn't missed anything. Corrections to some of the track titles are welcome, especially for people who played this game.

Download. I think (?) absolutely no one asked for this, but I did it anyway.

edited 10:10 PM EDT September 17, 2024
by Kirishima at 4:00 PM EDT on October 27, 2024
Just found out something unfortunate about the Ninja Assault DSF rip. I always wondered why the dsp (reverb, chorus, etc) didn't work on most of the tracks and always assumed it may have been an emulator bug, but turns out it's not. I found someone's documetation on dtpks and their headers and used that to learn that all the tracks that are missing effects have no internal effects table whatsoever. It's being set by another dtpk and I'm not sure if the current python scripts support loading 2 dtpks at once.

edited 3:15 AM EDT October 28, 2024

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