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by AceK at 7:57 PM EDT on September 10, 2018
Having trouble with a PAMF header file (probably PlayStation Advanced Movie format). I have tried to demux it using VGMToolbox in the PAM format, but no luck as I get a "not in a correct format" error. Below is a sample from the arcade version of Tekken 6.

000003c3.pac

Thanks in advance!
by AnonRunzes at 12:24 PM EDT on September 11, 2018
maybe remove the first 64/0x40 bytes of that file using some hex editor?
by AceK at 3:29 PM EDT on September 11, 2018
Tried that 2 days ago, no luck. It usually outputs an .at3 with no header, but I'm wondering if it is an .ac3 file since it does show it as part of the libraries in the game. Maybe xor'ed .aac if 0FD0 from offset 0x00 is supposed to actually be 0B77?

Here are the strings in question from GAME_100.SELF:

VDEC_MPEG2......VDEC_AVC........ADEC_LPCM.......ADEC_AC3........ADEC_ATX........ADEC_AT3........DMUX_PAMF.......VDEC_AL.ADEC_AL.DMUX_AL.LV2DBG..SYSUTIL_AVCHAT..USBPSPCM........AVCONF_EXT......


Otherwise, it consists of two video contents. Labeled specifically from this .SELF file as opening.pam and title.pam.

EDIT: Got it to work. Turns out the PAMF0041 header string was needed and that both of these videos had to be splitted to work properly.

edited 4:56 PM EDT September 11, 2018
by AnonRunzes at 6:33 PM EDT on September 11, 2018
well then its definitely a packed archive file from the looks of it
i didnt really figure out that file though, too little time to sort that out after a molasses download speed i got just by downloading your file
by MiToGen at 11:33 PM EDT on October 21, 2018
@bxaimc, about that beer I owed you, well if I ever did, I'm doing so now. While I don't have Gran Turismo 5 Prologue ripped yet, and boy I wish I did, I do have something else to present:

Gran Turismo Sport (2017-10-17)(Polyphony Digital)(Sony Interactive Entertainment)[PS4]

The tracks are in SXD2 format, which vgmstream does seem to support, but I am unable to playback the tracks, as they're probably encrypted which is a shame. If there's anyone wanting to take a peek in hopes of cracking open the encryption on these tracks, help yourself.

by bxaimc at 12:51 AM EDT on October 22, 2018
👀
by Ultrafighter at 9:02 AM EDT on October 28, 2018
Well this rip isn't 100% streamed because it's partially sequenced but I still think this is the most appropriate place to post it:
KISS Psycho Circus - The Nightmare Child (PC)(2000-07-18)(Third Law)(Gathering of Developers).

First of all Smacker videos were left as they're, I couldn't demux them with FFMPG.exe or VirtualDub but at least I could dump audio in PCM form using RAD Game Tools. BTW I included an example BAT for conversion purposes.

Secondly I wasn't able to actually play those sequenced STY tracks (I was expecting SGTs but alas!) but kept them all in my set nonetheless. I heard there's some way of listening to them (or even converting to streamed formats) though: Direct Music Studio or something like that.

Finally there's a tiny portion of streamed BGM / jingles, they are all located in SOUNDS folder.

See you!
by Ultrafighter at 3:31 PM EDT on November 1, 2018
Queen - The eYe (PC)(1998)(Destination Design)(Electronic Arts)[tagged] - every CDA track was named according to album info from Discogs but Smacker vids were left as they're (see KISS Psycho Circus details for more info about conversion/audio extraction).
Cheers!
by MiToGen at 9:57 PM EST on November 5, 2018
On the subject of Gran Turismo again, @bxaimc how did you end up ripping Gran Turismo 5? Did you use some sort of decryption key for the Volume file? I think it was the name of a mountain or something. Gran Turismo 5 Prologue looks like it's got the same sort of setup in its Volume file, just that it uses a different key.
by Ultrafighter at 7:07 AM EST on November 7, 2018
Far Cry 3 (PC)(2012-12-04)(Ubisoft Montreal)(Ubisoft) - BGM was ripped the most old-school way (using DecUbiSndGui) and it turned out this tool wasn't even particularly needed: 99% of found audio streams were standard OGGs. I understand there's still a chance this set isn't absolutely complete (sound.dat's filesize was 409 MB while DecUbiSndGui.exe found 387 or 388 MBs worth of sound files) but I believe that my version is way better than MP3 rip with 373 tracks (not only the latter variant has music re-encoded to 320 kbps it also proudly features upsampling - from mostly 32 KHz Vorbis to 48 KHz MPEG!).
Anyway I hope my gamerip is going to help out some folks who'd like to get unedited BGMs in their original quality. And another quite important thing: I've got much less BGMs (*.ogg files) than original ripper because I didn't keep any duplicates, I only included unique streams.
Oh and I included some audio tracks from Bink videos - I unpacked original BIKs with help of Gibbed.Dunia2 tools then demuxed them with VGMToolbox.
BTW there's an alt. DL link.

Blood II - The Chosen (PC)(1998-10-31)(Monolith)(GT Interactive) - Smacker movies were left as they are (if they can be demuxed I don't know of any program / script which can do that) but I left instructions about dumping sound from such videos.
Almost all ingame music is sequenced (DLS+STY) so be warned; there're a few streamed versions of those tracks though (encoded using PCM WAV).

Best regards!

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