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- Do people think Final Fantasy VI SNES & GBA sound the same... by Uikri at 10:03 AM EST on December 24, 2015
- ...or is it another one of those games that hasn't been figured out, yet? I sincerely hope this isn't another case of Super Mario World SNES vs GBA or Pokémon Mystery Dungeon: Blue Rescue Team vs Pokémon Mystery Dungeon: Red Rescue Team where everybody acts like one version or the other of the soundtrack doesn't exist even though the two sound different...
- Need some help identifying samples used in the Omega Flowey fight from Undertale by itwi_kobk at 10:20 PM EST on December 27, 2015
- I'm sorry if I'm breaking any rules of some sort, I just joined this forum in hopes of finding an answer, as I have been told to check this forum for any help.
I want to identify the samples used in the beginning of "Your Best Nightmare" in the Undertale OST, or mus_f_intro in the game's files.
Help would be appreciated. Thanks!
- Trying to rip segmented .mib music from game by jsboy at 8:30 AM EST on December 28, 2015
- I'm trying to rip the music from the PS2 disc of "Wallace and Gromit in Project Zoo".
I've got the original .mib-files from the disc on my HDD and tried to convert it to .wav .
However, it creates files that are segmented, which means that that it contains all 3 or 4 different versions of a song for a specific level in one file.
The problem is that it plays the first 0.5s of version 1, then the first 0.5s of version 2, then the first 0.5s of version 3, then 0.5-1.0s of version 1 and so on.
How am I able to rip such a specific kind of video game music perfectly?
Any help is really appreciated! :)
EDIT:
Here you have some links. To the original .mib-file
To the .wav-file
edited 8:40 AM EST December 28, 2015
- XBOX GAME by Venouney2 at 7:31 PM EST on January 2, 2016
- Hello,
My request is the following one : could you please make a music rip of the XBOX game, "Still Life"
I can't do the rip by myself because the decrypt method would be too complicated for me.
I know several rips can be found but they are never complete.
What I mean by never complete : http://www.osloskop.net/r/16578.html
However your decision, thanks for reading me.
Sincerely,
Venouney
- VLC can now play xma by 47iscool at 7:39 PM EST on January 18, 2016
- It won't play all of them, but it played one that converted using xWMAencode.
Try it and tell me what you think.
- Mega Man 9 at3 by Koto at 8:19 AM EST on January 19, 2016
- Hi. Is possible to get a gamerip from the PS3 version of Mega Man 9, like the rip already made of Mega Man 10? Thanks :)
See ya
- Duludubi Star ".zhp" files by Mario123311 at 1:03 AM EST on January 21, 2016
- So I am looking into this bizarre Mario Galaxy knock off and wanted to rip from it. Only problem is I can't understand the filetype. Anybody know what a ZHP file is by any chance? I'll upload the game's data file tomorrow.
- Looping .swavs? by Kurausukun at 7:29 PM EST on January 26, 2016
- I'd like to be able to create some looped swavs and make swars from them, but all of the tools we have (I'm only aware of wav2swav and swav2swar, and Tinke is a no-go) do not give an option for looping. Does anyone know how to do this/is there another tool that works?
- strange 6ch XMA variant by Alpha23 at 9:34 AM EST on January 27, 2016
- Hi there,
I've just encountered this weird XMA variant in LEGO Jurassic World that won't parse correctly. Well, it DOES parse but the outcome is gibberish and clearly interleaved. Is this an issue with xma_parse?
Here are some samples: http://www67.zippyshare.com/v/gZTPxWSW/file.html
Thanks for your help!
- TMNT: Re-Shelled .bf.edat PSN file by jackskellinghog at 1:20 PM EST on January 27, 2016
- Is there a premade extractor at this point for ps3/psn formats? Thanks.
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