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- ATTN: Josh W by Samuel at 11:46 PM EDT on August 21, 2006
- Hey man, I see you're experimenting with Gauntlet Legends... How's it going?
I've ripped a few of my favorite Gauntlet Legends songs from my N64 console to my computer. I could probably rip the entire soundtrack... I just hope I don't miss any. It'll take me a while, but I'll eventually get there. I always try to do the best job possible at anything I do. If I get them all ripped, I'll make the tracks fade out and convert them to MP3. The sound quality will be very good. I keep a close eye on the input levels, etc.
Well, good luck in ripping Gauntlet Legends. I'll let you know when I get done. Don't know when...I'm pretty busy with life and such, but I'll get it done sometime. :)
Peace.
- ATTN: Administrator by Samuel at 7:10 PM EDT on August 23, 2006
- Hello, I was wondering if you could change my user name to: Samuel
I've been working on the tags for Gauntlet Legends and I'm getting close to being done. :)
- We're missing something... by Maple at 7:27 PM EDT on August 26, 2006
- Er...
Well...
-A lot of forum threads and some other stuff on the main site are missing
-The forum posts that are still there are missing tables/style sheet
That's all I've seen, but I'm sure there's more.
~Supakitchen
edited 7:28 PM EDT August 26, 2006
- Completion Requests? by Don the Consumer at 10:28 AM EDT on September 2, 2006
- I've noticed that the "Requests List" was made to deal with new games. (I guess this means that this list needs to be seriously evaluated and updated.)
Could you, therefore, please set up a request form for "completion requests", i.e. items which are currently in the "Preliminary" Page for whatever reason? Many of the soundtracks I want are in the prelim stages, including 3 listed in the FAQ dated on 20 March.
- Help! by Dude at 1:52 PM EDT on September 2, 2006
- For some unknown reason, when I try to convert USF's to MP3's, it converts it but the song is REALLY slow. Help!
- GC Music Torrent by Connie at 4:36 PM EDT on September 7, 2006
- I've created a torrent here http://tinyurl.com/g5okq due to the 58 sets weighing in at 10.5 GB
It's a private tracker ratio site so you'll have to register and also seed back what you download.
Credits to all the creators of this collection and the DAT author.
Please help to keep this torrent running by uploading as much as you take.
Enjoy,
Connie.
- Mystical Ninja Starring Goemon + Goemon's Great Adventure composers by Lunar at 9:33 AM EDT on September 9, 2006
- Just thought I'd bring to attention that the main composer responsible for the music in these two games has not been credited either USF set. The current composers listed in the USF sets are taken from the official CD soundtracks, however the original composer of the ingame music for both games is Kazuhiko Uehara (one of Konami's most prolific composers, also responsible for music to the rest of the Ganbare Goemon series among many other games).
Mystical Ninja Starring Goemon CD
Goemon's Great Adventure CD
These are links to the two CDs. From what I can gather from reading them, the other musicians listed under "Composer" are only credited as being part of the CD/Sound staff, perhaps as post production or performance and etc. I THINK they were involved with the 3 or 4 tracks with lyrics basically, which also happen to be the arranged ones. The 'composer' field seems a bit of a misnomer because of that, as those names are certainly not mentioned in the game credits for MNSG. Kazuhiko Uehara is mentioned in the game's end credits however (under Sound Composition or Sound Production or something), and there's even some of his own words at the bottom of the page for Goemon's Great Adventure linked above. He just seems to have had no direct involvement with the CD production.
If you need me to take a screenshot of the composer info in the credits of Mystical Ninja Starring Goemon as further proof that this is indeed the case, that can be sorted. My suggestion would be to simply add his name to the composer fields of both games, aswell as perhaps keeping the other names there if one must. This is all presuming anyone cares in the slightest about the integrity of information in the rips - the advice I gave regarding the Mario Kart 64 composer never got changed and was seemingly ignored, despite the solidity of it and number of people in agreement, so maybe I'm wasting my time here, but I figure I should give you the benefit of the doubt on that. As I say, just bringing it to your attention.
edited 10:35 AM EDT September 9, 2006
edited 10:36 AM EDT September 9, 2006
- Error Deal by Zippy at 4:38 PM EDT on September 9, 2006
- click here
How do I avoid a error like this? Does beta 1.2 fix this? Are there any settings that must be on? Because I downloaded the Mario Party 3 one and it was complete, although all of them gave me that error.
edited 6:25 PM EDT September 9, 2006
- XMPlay bueg by unknownfile at 11:59 AM EDT on September 11, 2006
- I found a bug in 64th Note. Apparently, some tracks don't work in XMPlay for unknown reasons. Starfox 64 and Super Smash Bros. are two sets that don't work.
- DSP file format specification (need header) by valiant at 4:15 PM EDT on September 13, 2006
- Hey there!
Could someone please inform me about the DSP file format?
I need the header for the dual-file stereo format because I want to extract files from the demo.dat archive in "Metal Gear Solid: The Twin Snakes". I'll have to do this manually with a hex editor because I don't think there's an extractor for the dual-file DSPs yet. So could you please give me the header data? Thanks in advance. :)
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