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- (Yu-Gi-Oh! Forbidden Memories) Soundfont error ? by procurado at 6:14 AM EDT on April 10, 2016
- I just tried to use VGMTrans to get the soundfont files.
The file is generated (.SF2 or .DLS) but when opened with Awave Studio the message "missing cue" it is shown.
The .DSL file when loaded in FL studio still with no sound. Seems to be empty.
Please... Some nerdy vgm lover like me could help to generated these soundfont files? or maybe there is another way to get this?
edited 6:17 AM EDT April 10, 2016
- .NUB files... Again... by greyhaze at 12:21 AM EDT on April 11, 2016
- So I've been moving around the wired, clueless (as this isn't my area of expertise) and I am lead here. I've asked about this in quite a few places, but I think my solution may be here.
There was aparentally an exe that opens .nub files uploaded here a while ago. All these links seem to be dead. Can someone direct me to where I can find a copy of NUBExt? I'm trying to extract from We Ski (Wii)
- XMA Quality? by Kurausukun at 12:29 AM EDT on April 16, 2016
- I've never been clear on this since I have no idea how to view the metadata, etc. of an XMA file--what kind of quality does XMA achieve (if it varies by game, I'm wondering specifically about Sonic 06's xma in this case)? Since it's based on WMA, I'd guess it has 16-bit depth, but what kind of bitrate?
- Fire Emblem Fates CWAVs don't play in vgmstream by robotortoise at 11:18 PM EDT on April 16, 2016
- Here's a sample.
Can't tell you why it doesn't work.
Anyone have any ideas?
edited 11:18 PM EDT April 16, 2016
- Tales of Legendia by banshiryuu at 2:24 AM EDT on April 17, 2016
- So the other day I planned to make myself a game rip for Tales of Legendia, and since I like to have everything there and I knew the rip currently around didn't have everything, I decided to rip everything from both versions of the game and mash it together to make one, big, complete tagged rip. (also to potentially make a vgmpf page once i finally put up the five or so that are sitting on my hard drive lol)
More like complete mess.
There's so much crazy going on with the rip for this game, and there's missing songs and random unknown music present everywhere... and sequenced songs in a crazy format (together with the streams mind you!) and even... my tales with a different male vocalist???? For some reason??????
I need a little help making sense of what's all here; I got everything as best I could, but if people maybe more familiar with the game could do the following I'd appreciate it a lot:
- Identify the songs present that are unknown; they may be from the list of songs on the OST that are missing because they're different from the OST, or just new stuff never put on an OST or in the sound test
- Find out whether missing songs are actually missing, or figuring out if they're sequenced somehow
- Do something about the sequences! The proper files for regular psf2 making aren't on the game disc, so maybe figure out what those midi files are for?
Anyone that takes a look and gives some feedback/insight/being sad about no full japanese hotarubi actually existing/whatever, it'd be much appreciated!
Rip as of now be here
edited 2:25 AM EDT April 17, 2016
- Is there an updated Biohazard 2 PSF set? by Nisto at 2:45 AM EDT on April 17, 2016
- I'm just wondering if anyone made an update to Manako's set? According to the readme it's missing a bunch of stuff. Quoting:
01 - The Beginning Of Story (Streamed in Intro Movie)
02 - Annette's Recollection (Not sure why, i didn't found it, or is it streamed???)
03 - Normal End Title (Streamed in Ending Movie)
04 - Special End Title (Streamed in Ending Movie 2)
05 - Credit Line Of Whole Staff (Streamed in Ending Movie 3)
07 - Racoon City (I didn't found it, streamed???)
26 - Mother (I didn't found it, streamed???)
28 - T-B (I didn't found it, streamed???)
And the main reason I'm asking is because I couldn't find SUB_00 and potentially others on that rip. I tried ripping SUB_00 myself but neither the driver used in Manako's set nor Mark Grass' (v4.2.2) driver seems to play it properly. Heck, the only way I was able get any output at all is if I converted it to MIDI+SF2.
- Mario Golf: World Tour's bcstms? by Ruiji at 9:19 PM EDT on April 18, 2016
- So recently I've been ripping the music from various 3ds games I own and I've hit a bit of a roadblock with Mario Golf: World Tour's .bcstms. They seemed like regular bcstms but vgmstream, brawlbox, and everyfileexplorer don't want to play them. Anything I can do to fix the lot/make them work or am I screwed?
- Xenoblade Chronicles .brsar? by winnerloser at 1:19 PM EDT on April 22, 2016
- I've been trying to extract sounds from Xenoblade's kyp files. These sound files are stored in brsar files (se{modelnumber}). I've extracted the brsars from the kyp files and I've been trying to rip the contained sounds through BrawlBox and several other methods, including playing them through VGMstream, but for whatever reason they won't play or extract.
Sample which is more of an example of how the kyps are stored. The se090801 is the brsar file.
- Tekken 6 XMA by dork at 2:24 PM EDT on April 22, 2016
- I'm trying to convert these Tekken 6 XMA files to WAV.
xma_parse keeps giving me this error: skip bits (3500) did not match previous packet overflow (0)
- Big N64 Midi Tool Update V2 by SubDrag at 8:14 PM EDT on April 22, 2016
- A whole new, common N64 format has been found (in a couple variants). This adds many often requested games, such as Pokemon Stadium, so check to see if your game is there!
Note that not all instruments are playing at the right octave, some games are a little off - can be fixed easily in midi studio, but unclear at this time why. Composition is sound though. There are also some features of song format that are just not supported, so am unable to export things like ADSR. And some are more than 16 controllers, so exports to multiple midis (use a tool that allows multiple ports to play simultaneous midis).
http://goldeneyevault.com/viewfile.php?id=211
N64 Soundfont Tool also updated with new games that are both in Sound and Midi tool and can contain both (thanks to Punk9870 for adding the new games!)
http://goldeneyevault.com/viewfile.php?id=302
edited 8:16 PM EDT April 22, 2016
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