Previous Page | Next Page

by Ultrafighter at 8:49 AM EDT on August 7, 2019
Hi Bnnm, thanks for informing me about FIFA anthems (and looking into Robotech streams too!).

Well I think it wouldn't hurt to leave this bunch here - it's a load of weird WEMs from Captain America: Super Soldier [X360]: VGMstream plays them as silent tracks but if you convert those with ww2ogg024 you can hear VO, SFX & stuff.
I guess this variation of Wwise Vorbis should be added at some point so that folks won't have to double-check such files in future.

Goodbye!
by Puterboy1 at 11:33 AM EDT on August 7, 2019
Should VGMstream also include a parser that gives Wwise files proper names that are either hidden in the file or by a soundbank document?
by TenGallon at 4:26 PM EDT on August 9, 2019
Thanks bnnm, changing the extensions did the trick! And yes, they are actually named ".mca".
by ChillyBilly at 1:08 AM EDT on August 11, 2019
Hey, bnnm and co., I've got some new sets that could use some checking out! I've gathered up a little collection of the PS2 entries of the Pro Yakyuu Spirits series... but the problem is, I'm not sure how to split the .vas files. When I load them in foobar, they only display one song (and I know they definitely contain more than one!) Seeing as this is essentially a sister series to the Power Pro franchise, I figured I'd try this python script that's compatible with that series' PS2 entries, but it's no good. Maybe the script can be modified for the Spirits games? Here are the entries I have:

Pro Yakyuu Spirits 2004 Climax

Pro Yakyuu Spirits 2

Pro Yakyuu Spirits 3

Pro Yakyuu Spirits 4

Pro Yakyuu Spirits 6


As always, thanks in advance for any assistance!
by Nisto at 1:48 PM EDT on August 15, 2019
Tried to help this user out -> https://hcs64.com/mboard/forum.php?showthread=59864

Plays fine with GENH header:
Codec: PCM RAW (Big Endian)
Header Skip: 0
Interleave: 4096
Channels: 2
Frequency: 22050

But not so great with TXTH header (just gives me "could not load info (Unsupported file format)"):
codec = PCM16BE
interleave = 4096
channels = 2
sample_rate = 22050
num_samples = data_size

Tried changing the order of the variables, tried manually specifying num_samples, but nothing seems to work. Is it a bug, or does it somehow figure out that these settings cannot possibly be correct or something?
by bnnm at 4:03 AM EDT on August 16, 2019
latest vgmstream changes (web / releases (MSVC) / test+winamp+xmplay (GCC) / bug list)
- Clean .rsd and fix some bugs
- Fix some wwise [Captain America: Super Soldier (X360)]
- Show all .xsb names in .xwb instead of first
- Read .ogg TITLE as stream name and tweaks
- Add .mca for Capcom .adpcm [MH Generations Ultimate (Switch)]
- Add Pivotal .psf and decoder [The Great Escape, Conflict: Desert Storm]
- Fix .wem DSP full loops
- Add .vas container [Jikkyou Powerful Pro Yakyuu games (PS2)]
- Add interleave_first to fix some .vag/seg clicks
- Add Incinerator .itl [Cars Race-o-rama (Wii), MX vs ATV Untamed (Wii)]
- Fix vgmstream123
- Add Pivotal .sch [The Great Escape, Conflict: Desert Storm]
- Add TXTP @downmix macro and improve plugin stereo downmixing
- Allow mini-TXTP with "commands" to simplify config
- Add P16 extension [Astal (SAT]]
- Add Blitz Games .ima and improve decoder [Lilo & Stitch (PC)]
- Clean psx_gms
- Ubi SB: Added bank versions seen in Prince of Persia demos (by Nicknine)

***

@Nisto - due to plugin limitations and whatnot extensions must be manually added to a list (here).

In those cases report so we can add it (.p16 is there now) or rename the file to something accepted if you must.
by Puterboy1 at 9:56 AM EDT on August 16, 2019
Well, I’m glad The Great Escape is now supported.. now why not we try something more difficult...like these .SND files from Dust: A Tale of the Wired West?: https://archive.org/download/dust-a-tale-of-the-wired-west-windows/Dust%20-%20A%20Tale%20of%20the%20Wired%20West%20%281996%29%28BMG%29.iso/CRACK%2FCRACK.SND
by AnonRunzes at 10:36 AM EDT on August 16, 2019
you just HAVE to sound spiteful for some reason...
by Puterboy1 at 10:46 AM EDT on August 16, 2019
@AnonRunzes I wasn't being spiteful, I was just wondering if anyone could figure those file formats out.
by AnonRunzes at 10:52 AM EDT on August 16, 2019
ugh

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source