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- Twinsanity BMS Script by MrBandicoot at 9:28 PM EDT on August 27, 2016
- Hi just wondering if anyone has or knows how to create a script for Crash Twinsanity in quckbms? I
am working on a fan remake of that game and I am in search for the world models.
Thanks
- Silent Hill 3 PS2 .map Files by Sonderhen at 7:20 AM EDT on August 29, 2016
- Hello guys, i need help to open the .map files in Silent Hill 3.
The .map files probaly has some textures inside.
Someone can extract the textures? and replace too.
Example .map file:
Download: http://www.mediafire.com/download/3yw2q158jw58908/am1e.map
The program Sh Texture Explorer which opens the textures of the .map file of SH2, do not work with the .map Silent Hill 3.
I need your help
- ¿Has anyone got Animal Crossing City Folk streamed? by Lutarisco at 2:08 PM EDT on August 29, 2016
- As the ol' song says:
Years have passed...
Lives were wasted...
And there's not a single pirate in this sea,
that could have extracted all the bcstm,
in Animal Crossing: City Folk's rv_forest.brsar.
I am talking seriously. Does anyone know if someone has "extracted" them or knows how to do it?
I found some, here, but they're not too much... Nearly all the hourly music in weather different than sunny is missing, and some of them sound quite different than in the game (e.g. 11 PM, at 01:16), so I'm not sure about that place...
Sorry for repeating the question, but, does anyone know where can I find that streamed music, possibly all packed up? If not, how could I extract them, using updated software?
Thank you all, people that helped into this through the last decade.
- Spyro: A Hero's Tail voice ripping by Brandondorf9999 at 11:12 PM EDT on August 29, 2016
- Hi, I'm looking for a tool designed to rip Spyro: A Hero's Tail voices that are in .sfx format. I've been digging in google for them and there aren't any websites that have reliable tools that can handle the Eurocom .sfx archive files that contain sound effects. Here's the archive I'm trying to extract and need the tools to rip them unscrambled:
http://www.mediafire.com/download/ywjqby5djcg6c39/eng_sb_player_spyro.sfx
I've asked NavyFoxKid on VG resource what tool he used to rip the sounds and put them on the PS2 section, but he didn't tell me the one's he used to rip them.
- Video Game Soundfont Thread by G-Boy at 12:25 PM EDT on August 30, 2016
- In this thread, you can share video game soundfonts that you've found on the internet! You can also share soundfonts made by yourself. This thread is supposed to make it easier for people who are looking for video game soundfonts.
Please give credit to the person who made the soundfont.
Example:
"The Legend of Zelda: Ocarina of Time
http://tinyurl.com/jmmwhvs
Made by punk7890"
Video Game Soundfont Table: https://docs.google.com/document/d/10kVm0DzpskmngxkQQYozvb8oRJz6s2AXRrwFkiW--Mw/edit?usp=sharing
edited 12:26 PM EDT August 30, 2016
edited 6:24 AM EDT August 31, 2016
edited 6:24 AM EDT August 31, 2016
edited 6:26 AM EDT August 31, 2016
edited 7:29 AM EDT August 31, 2016
edited 9:41 AM EDT August 31, 2016
- Pokémon X/Y loop info by Koto at 12:55 PM EDT on August 30, 2016
- These games don't have streamed audio, as is usual in Nintendo titles. I supose all loop info is stored in the bcsar file, but I don't know how to reach it. Could someone share it or tell me how to seek it, in order to make custom looped files? Thanks!
See ya
edited 12:55 PM EDT August 30, 2016
- Adventures in BMS (Reboot) by Yoshimaster96_2 at 5:31 PM EDT on August 30, 2016
- Looking to crack, yet again, the monster that is the BMS file format.
In case you are new, the BMS format is a sequenced format found in several first-party Nintendo games for the GameCube and Wii, such as Sunshine, Pikmin 1/2, Luigi's Mansion, some Double Dash tracks, Zelda, Galaxy, and a few more.
I'm specifically looking for sound effects, as well as looking for some things that were previously missed. So far I found some interesting things:
* A note can have a PPID of 8, in which case it is a 5-byte event rather than a 3-byte event. I think I found 4-byte events too (maybe, verify?)
* Some jump and loop events were inadequately described.
* Other minor oddities I cannot recall ATM.
- deus ex mankind divided pc_binkvid KNIB files? by bobbyK at 5:37 AM EDT on August 31, 2016
- I am doing research on cutscenes but never saw this before. I attached sample. It has a KNIB header which is just the word BINK reversed. I have tried many things, but don't understand how to make this play as a video. Can anyone help? Thanks a lot!
link:
http://www9.zippyshare.com/v/buXOS8HM/file.html
- Useless topic now; Nisto helped. by Xane123 at 4:11 PM EDT on August 31, 2016
- EDIT: Nisto helped me get a program working that can extract the samples from the sample CD BIN files.
edited 9:27 PM EDT August 31, 2016
- Toy Story 2 USF by Bonboon228 at 10:19 PM EDT on August 31, 2016
- Would anyone be interested in making a usf set of the N64 version of Toy Story 2? I would be most greatful if this is accomplished, as I have neither the time, nor ability to make such a thing.
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