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by Poobah at 3:49 PM EDT on October 29, 2005
Ok, here's a suggestion. When referring to tracks where different instruments can be enabled or disabled, how about calling them MIDI tracks or something? When a particular set of instruments has been isolated the same way as in the game, you could say, "I've isolated the set of instruments for the x variation of the x tune." When you're referring to a certain variation of a certain tune, you could say, "Here's the x variation of the x tune."

I know I'm being a pest, but it just seems weird to see intelligent people using words incorrectly.

edited 7:51 PM EDT October 29, 2005
by marioman at 5:18 PM EDT on October 29, 2005
Try this:

"VARIABLE MUSIC"

instead of dynamic music. Happy?
by Poobah at 6:17 PM EDT on October 29, 2005
'Variable' doesn't sound quite right (to me) either, but it's definitely more appropriate than 'dynamic'.
by unknownfile at 6:46 PM EDT on October 29, 2005
it's dynamic music, and let's leave it at that. you didn't choose which term was official so leave it as it. besides, dynamic sounds better.
by marioman at 6:53 PM EDT on October 29, 2005
Whatever. I was just trying to help.
by Poobah at 10:33 PM EDT on October 29, 2005
It is not dynamic music, regardless of who chose the 'official' term. 'Dynamic' doesn't sound better to me, either. Are you sure you know what 'dynamic' means? Have a look on dictionary.com. Marioman's suggestion is helpful, because 'variable' actually accurately describes the music, unlike 'dynamic'. I suggest you look that up on dictionary.com too.

edited 2:35 AM EST October 30, 2005
by Josh W at 11:17 PM EDT on October 29, 2005
dynamic music sounds cooler than variable music.

The sparse44 variants sound cool.
by hcs at 12:18 AM EDT on October 30, 2005
The sparse44 variants sound cool.

And dynamic music sounds cooler than variable music, so it's dynamic music.

Q.E.D.

---

Josh and I (and others) are familiar with the computer science usage of dynamic, where it is used as contrast to "static" to describe something that doesn't change in "real time" (either since it was created or while it's being run, etc.) i.e. statically linked libraries are actually combined with the binary at compile time, whereas dynamically linked libraries are linked at runtime. Dynamic music falls under this, and I'd actually include tracks played at different tempos in this definition as well.
And all tracks are "variable", it's just the "dynamic" tracks are the ones that are actively varied and don't sound right otherwise.

edited 4:26 AM EST October 30, 2005
by unknownfile at 1:20 PM EST on October 30, 2005
I fixed up Windy to match the variations used in-game, and I'm going to tag the (existing) set during the week.
by FireDivine at 2:05 PM EST on October 30, 2005
hcs, think you could do Battle Tanx Global Assault?

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