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Ñíntéhndœ ÑX SDee K 💦Lë@k💦 by RebeccaSugar at 4:25 PM EDT on June 29, 2017
https://ipfs.io/ipfs/zDMZof1kyVsgbhuNGjcSNSEeKTsgxsA3MArZm7BAogkC1iGRixef

The Sweétch.
Here you go! Spelled it weird to obfuscate search results. It's pretty useless right now, but give it a few months or weeks and you'll get something purity dang handy.
I've yet to check the audio documentation, but you'll see how it works there. Maybe we can learn something about the new formats it uses for future rips, if any.


I hope this isn't BAN worthy of anything (LOL), nudge nudge, wink wink. (;



edited 4:35 PM EDT June 29, 2017
Job Simulator by Hotcakes at 6:07 AM EDT on June 30, 2017
Anybody ripped this? I wanna listen to the radio stations, without having to wear the PSVR :p
Converting WEMs from Creative Assembly titles (Wwise) ??? by tesalion at 9:24 AM EDT on July 3, 2017
Hi there, I'm kind of a noob at the subject but I was wondering whether it's possible to get it done? I tried ww2ogg and Foobar with vgmstream component but with no success (trying to convert with ww2ogg gives me "Parse error: missing RIFF")

I'm far from truly comphrehending how all this stuff works but when it comes to general overview here is what I know:

- Starting with Rome 2 Total War, Creative Assembly switched to WEM format and they're using Wwise software for their newer titles.

- After a lot of noise, CA acknowledged their players' needs and reached some sort of agreement with Audiokinetic. They released a free version of software for TW modders (they can use it to turn Wav into proper WEMs which they can later apply in their mods but - unfortunately - no way to playback/convert original WEMs).

- Based on this, the files and the way they're coded or else... change periodically, with some new releases of Audiokinetic software?

- Hence, as far as I know, it's possible to mod music in Rome 2 but next titles (Attila Total War & Warhammer Total War) weren't given the same treatment yet (and the older Rome 2 version won't work for them).


In that case, is it even possible to crack all these WEM files of Rome 2, Attila and Warhammer? And convert them into a different format? Because right now this soundtrack looks a bit like Fort Nox, at least to me.


Also, here is a sample of unpacked WEM files I was using: https://mega.nz/#!FNgxVI4Y!Gh3_52P6g-xq8aDme9eJMCVfxK7itsii1V9CgvqZdEo

Anyone willing to look into it and take up a challenge?

In the very least, it's fair to say that it would be a relieve to know where we're standing here (since the web seems to be silent on the matter, last time I checked). Some Total War music is amazing but CA doesn't even intent to make official releases anymore which sucks a lot.


edited 9:28 AM EDT July 3, 2017
Rave.DJ - Fast Food Mashup Equivalent by RebeccaSugar at 4:05 PM EDT on July 5, 2017
I like it a lot, It's no Ableton/FL Studio, etc. It's only completely automated, you choose what two songs you want to mesh, wait a few minutes (even seconds) and out pops a product. They either mesh, or they don't. There are times you might get something half baked.

Give it a try.
Rave.dj
playing M3Us that are paired with NSFs + format for tagging streamed files? by VGSB at 12:51 PM EDT on July 7, 2017
I want to know which audio player I can use that supports m3u paired with NSF. I tried foobar2000 with Game Emu and Winamp with NotsoFatso. They're capable of playing the NSF of course but not with the tagging in the M3U file. joshw's site features that format instead of NSFE for some reason, otherwise I'd be fine with just downloading the NSFE format.

A somewhat related question, has a format been created that can act as a container for streamed files which supports tagging?
Music from Destiny DLCs ripped? by wmd at 9:21 PM EDT on July 7, 2017
I know someone was able to rip the audio files from the PS3 version of the base game a while back, but has the music been ripped from the three DLCs?
Final Fantasy Tactics A2 weird IMA ADPCM by bnnm at 5:58 AM EDT on July 8, 2017
Doing some tests I noticed FFTA2 decoded waveform is weird. It sounds ok enough tho.

I'm guessing the IMA ADPCM used isn't decoded properly (variation?). Any ideas about what could be happening?


(above: STRM version, below: OST version)

edited 6:04 AM EDT July 8, 2017
is Team Kirby Clash Deluxe streamed or sequenced? by lazer at 2:14 AM EDT on July 10, 2017
I'm very new to 3DS/Wii ripping, and i was curious if Team Kirby Clash Deluxe is streamed or sequenced, and if it's sequenced then how can i extract the soundbank and midis?
Curious George (XBOX) *.MUS by Mygoshi at 12:08 PM EDT on July 12, 2017
MUS audio files from an xbox game: Curious Game. Developed my Monkey Bar Games.

https://mega.nz/#!Xs1RwBJA!JU4CN42pNjNKicfbAo7pe6dIs3_OJ1esXSZxuaDw8Q0

Any help to convert the files? Thanks.
Switch - Music by soneek at 11:00 AM EDT on July 15, 2017
Since vgmstream supports all the types we've seen so far, here are some sets to start things off. As with the initial releases of Wii U music, don't bother requesting sets. They'll come when they're available, and at the discretion of whoever rips them.

Splatoon 2 Global Testfire
Splatoon 2 World Premiere Demo
ARMS

I included custom multi-channel versions of the ARMS title song/character select/online lobby. They're separate BFWAVs by default. The main track for the title screen is the only lossy one in those mixes, since it's PCM16. The other variations are still DSP-ADPCM.

edited 11:39 AM EDT July 15, 2017

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